Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

UI/UX Artist

Riga, Latvia

What you will do:

  • designing and prototyping UI for our games on mobile and browser platforms;
  • the scope of your work includes designing elements such as buttons, windows, menus, to icons, and so on;
  • supporting, maintaining, and improving currently existing UI designs;
  • implementing the game designers’ ideas within the game developers' constraints;
  • using your innovation and talent to make user experience enjoyable at all times.

We expect you to have:

There are some requirements that we expect from a candidate for the position. The software knowledge is desirable, we provide on site mentorship and lessons to get you to the top professional level that we need.


  • Adobe Photoshop/Sketch;
  • Adobe Creative Cloud package;
  • Figma/Protopie/InVision or any other layout prototype tool experience;
  • deep love and passion for Usability and User Experience;
  • strong Background in Web Design with UI/UX focus;
  • love of games;
  • drawing and art background;
  • experience in polygraphy;
  • deep understanding of usability and principles of UI design;
  • previous game UI design experience;
  • awareness of today’s trends and developments in graphical game design;
  • ability to come up with a concept and a solution within given limits and style;
  • an eye for color, plasticity, compositional flow, and rhythm.


  • team player - ability to convert dozens of opinions and pages of game design documents into flawless chart of usability;
  • love for difficult challenges - you will be in charge of designing entire games with hundreds of windows, all interlinked together;
  • attention to detail - UI/UX designers must have a strong capacity for imagining every edge case players will encounter and predict every possible behavior there is;
  • logic and Creativity - Imagining the entire flow of the UI before starting sketching, thinking in scope of dozens of cultures and various markets;


  • competitive EU salary with regular bonuses;
  • full-time position at our Riga studio in a modern office building Astras Biroji on Gunara Astras 8b;
  • creative, engaging, highly fulfilling work;
  • excellent potential for personal and professional growth;
  • regular trips to other companies offices and retreats;
  • company events;
  • flexible working hours;
  • being part of a team of like-minded and passion-driven professionals;
  • employment in full accordance with the Latvian Labor Law;
  • medical Insurance;
  • free tea, coffee, treats, snacks and kitchen facilities.

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