Petting Dino in The Tribez
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Assembling collections in Mystery Manor



Our distributed development teams are actively improving several projects at once, polishing existing game features and adding brand-new ones. We’re expanding our QA team and are looking for a specialist who’ll help us release quality updates on time, and optimize the development process inside the teams.

What you will do:

  • manual game testing (functional, regressive, exploratory) on mobile and desktop platforms
  • work with a bug-tracker: add bugs and control their fixing (Jira)
  • write and update testing documentation
  • take part in the process of testing automation

We expect you to have:

  • over 1 year of experience in testing games or mobile apps
  • understanding of mobile apps and server-client interactions
  • ability to write clear testing documentation
  • knowledge of the agile approach
  • passion for games

Would be advantageous:

  • experience with Unity, Xcode, Android Studio
  • personal experience with Charles or similar software
  • knowledge of Python/C#/Java or another programming language


  • awesome office next to Gorky Park
  • comfortable working hours
  • GI education: meet-ups, courses, workshops
  • books and conferences at our expense
  • coffee house in the office with free coffee and fresh juice in the mornings, fresh fruit every day
  • medical insurance, including dental

Join our team!


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