Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Level Designer

Moscow, Russia

We are in search of a Level Designer for our Match-3 game.

What you will do:

  • Create new game elements
  • Create and improve levels
  • Adjust the game balance
  • Design and improve the level editor
  • Help to further develop the design

We expect you to have:

  • Knowledge of how to adjust game balance
  • Understanding of how users consume content
  • Ability to combine creativity with methodical approach
  • Passion for games, especially for Match-3

Will be an advantage:

  • Ability to operate large chunks of information at once
  • Experience with version control systems (SVN, Git)
  • Knowledge of any 2D/3D level editors or game engines (Unity, Unreal Engine, Game Maker, etc.)
  • Knowledge of how to create beautiful presentations and how to use graphics editors


  • Awesome office next to Gorky Park
  • Comfortable working hours
  • Coffee house in the office with free coffee and fresh juice in the mornings, fresh fruit every day
  • Books and conferences at our expense
  • GI educations: meet-ups, courses, workshops

Respond to vacancy

Attach CV