Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Lead C++ Developer

Moscow, Russia

What you will do:

  • develop new puzzle-type games
  • support and improve internal tools for level editing and analytics
  • support new game mechanics together with level designers

We expect you to have:

  • excellent C++ skills (at least 3 years of experience)
  • at least 2 years of experience in game development
  • knowledge of OOP principles, basic algorithms, data structures, and STL
  • the ability to work in a team and meet deadlines

Will be an advantage:

  • experience in developing applications for iOS / Android
  • experience with C++11
  • knowledge of 3D mathematics
  • experience in developing multi-threaded and network applications


  • awesome office next to Gorky Park
  • comfortable working hours
  • GI educations: meet-ups, courses, workshops
  • books and conferences at our expense
  • coffee house in the office with free coffee, fresh juice, and other joys of true hedonists
  • medical insurance, including dental

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