Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Interface Designer

Moscow, Russia

What you will do:

  • Design new UI features and improve existing solutions
  • Create graphic elements: windows, menus, icons, etc.
  • Maintain documentation on conducted user research
  • Create final layouts with clear instructions for programmers
  • Ensure quality of UI's at all stages of implementation
  • Maintain and update guidelines on the visuals, ensure compliance

We expect you to have:

  • Understanding of the principles of usability and logical linking
  • Basic knowledge of layout, typography, and composition
  • Flexibility and ability to switch between tasks
  • Extensive gaming experience
  • Ability to track trends in games and apply that data to your work
  • Ability to adhere to a given framework and deadlines


  • Awesome office next to Gorky Park
  • Comfortable working hours
  • Coffee house in the office with free coffee and fresh juice in the mornings, fresh fruit every day
  • Medical insurance, including dental
  • Books and conferences at our expense
  • GI educations: meet-ups, courses, workshops

Respond to vacancy

Attach CV