Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Developer of the server-side parts of the game projects

Moscow, Russia

What you will do:

  • developing game logic and infrastructure;
  • technologies you will work with: LUA, PHP, and a bit of JavaScript, MongoDB, Git for version control.

We expect you to have:

  • at least 4 years experience working with scripting languages;
  • previous experience working as part of a team;
  • experience in developing big systems;
  • experience in developing highly loaded systems;
  • speed and accuracy in perception of complex concepts, attention to detail;
  • ability to read other people's code and predict what was meant to be said;
  • ability to mimic other people's code;
  • critical perception of your own code;
  • experience in game design is desirable.


  • comfortable, conveniently located office in downtown Moscow (5 minutes from Shabolovskaya metro station);
  • official employment in accordance with the RF Labor Code;
  • excellent potential for personal and professional growth.

Respond to vacancy

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