Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

C++ developer

Nizhny Novgorod, Russia

The authors of The Tribez, one of the most successful projects in the genre of City Builder and Adventure, are developing a new game! We have an ambitious goal: To become the leaders in the genre. You will have to create server-side game logic and look for non-trivial solutions. We are ready to do whatever it takes to win the hearts of millions of players.

Check out our first artbook about The Tribez universe!

We expect you to have:

  • have development experience using C# (Unity only would not suffice)
  • be familiar with asynchronous programming using C# (async/await)
  • be experienced in designing object-oriented systems
  • be passionate about games

The following experience would be an advantage:

  • work with MongoDB or other NoSQL databases
  • work with ElasticSearch + Kibana


  • awesome office next to Leninskaya subway station
  • comfortable working hours
  • books and conferences at our expense
  • GI education: meet-ups, courses, workshops
  • free parking lot
  • medical insurance, including dental

Let’s make casual great again!


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