Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Level design expert

Moscow, Russia

A new team of casual game mechanics is working on Match-3, Solitaire, Mahjong, Bubble Shooter, and so on. Tools, assets and analytics allow us to create content, test, make it live, adapt and distribute between projects. There's much more to do, and nothing can stop us from bringing joy to millions of players around the world.

To learn more about our modular approach to developing Match-3 projects see our presentation at DevGAMM'19

We expect you to have:

  • Experience working on Match-3 and related genre projects (Mind Fitness)
  • Knowledge on how to adjust game balance and game content consumption speed
  • Confirmed expert level in Level Design
  • Huge passion for games


  • Awesome office next to Gorky Park
  • Comfortable working hours
  • GI educations: meet-ups, courses, workshops
  • Books and conferences at our expense
  • Coffee house in the office with free coffee, fresh juice, and other joys of true hedonists
  • Medical insurance, including dental

Let’s make Casual great again :)

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