We use cookies on our website to enhance your user experience. By browsing further, you agree to the website's cookies policy. Read more here

Vacancies

PHP-разработчик

PHP, Development, Moscow

Обязанности:

  • поддержка и развитие внутренней системы автоматизации (документооборот, финансы, контроллинг).

Требования:

  • опыт работы с Drupal 7 и написания модулей;
  • уверенные знания PHP5, MySQL, JS;
  • базовые знания MongoDB, NGINX, GIT, CSS, Twig;
  • понимание принципов работы HTTP (от клиента до бэкэнда);
  • умение работать с консолью Unix.

PHP developer

PHP, Development, Moscow

Responsibilities:

  • supporting and developing internal automation systems (workflow, finances, control).

Requirements:

  • experience with Drupal 7, creating modules;
  • confidence using PHP5, MySQL, JS;
  • basic knowledge of MongoDB, NGINX, GIT, CSS, Twig;
  • understanding of the working principles of HTTP (from the client to the backend);
  • ability to work with Unix.

Analyst

Analytics, Marketing, Moscow

Responsibilities:

  • carrying out research and calculating the effectiveness of game updates, offers and events;
  • developing methodologies for collecting new data for checking hypotheses, as well as monitoring the integrity of existing data;
  • carrying out A/B testing — participating in developing the means of conducting this and interpreting the results;
  • analyzing game economies and game balance, player behavior, the influence of outside factors, and more.

Requirements:

  • relevant education (applied math/statistics, economics/finance);
  • confidence with statistics;
  • at least one year's experience working in the data analysis sector or in related sectors;
  • knowledge of SQL;
  • knowledge of R;
  • passion for games and a desire to create them;
  • knowledge of English.

Technical Artist

Unity, Development, Moscow

Responsibilities:

  • finding solutions that work best for the task and implementing them efficiently;
  • mobile content production quality control;
  • working with and fine-tuning assets in the game framework;
  • working with the company’s in-house software.

Requirements:

  • good knowledge of Unity3D;
  • at least 1 year of relevant experience in at least 1 completed and released project;
  • experience with mobile content optimization; realistic understanding of modern mobile-device GPU capabilities;
  • experience with shaders;
  • experience using script languages;
  • knowledge of Maya;
  • teamwork nature;
  • an eye for design.

Technical Artist

C#, Development, Moscow

Responsibilities:

  • finding solutions that work best for the task and implementing them efficiently;
  • mobile content production quality control;
  • working with and fine-tuning assets in the game framework;
  • working with the company’s in-house software.

Requirements:

  • good knowledge of Unity3D;
  • at least 1 year of relevant experience in at least 1 completed and released project;
  • experience with mobile content optimization; realistic understanding of modern mobile-device GPU capabilities;
  • experience with shaders;
  • experience using script languages;
  • knowledge of Maya;
  • teamwork nature;
  • an eye for design.

Technical Artist

3D, Art, Moscow

Responsibilities:

  • finding solutions that work best for the task and implementing them efficiently;
  • mobile content production quality control;
  • working with and fine-tuning assets in the game framework;
  • working with the company’s in-house software.

Requirements:

  • good knowledge of Unity3D;
  • at least 1 year of relevant experience in at least 1 completed and released project;
  • experience with mobile content optimization; realistic understanding of modern mobile-device GPU capabilities;
  • experience with shaders;
  • experience using script languages;
  • knowledge of Maya;
  • teamwork nature;
  • an eye for design.

Technical Project Manager

Unity, Development, Moscow

Responsibilities:

  • Planning and implementing a large, challenging 3D game project for mobile platforms (not a farming game);
  • proficiently handling a team of highly experienced and accomplished developers who have released a number of successful games.

Requirements:

  • Previous experience leading a 5+ developer team;
  • excellent knowledge of C# and Unity;
  • portfolio must include released mobile platform projects with you in the technical project manager role.

DevOps Cloud Engineer

Cloud, Development, Moscow

Responsibilities:

  • Designing and implementing game mechanics and essential features (Matchmaking, Multiplayer, Social, Payment, Backup, etc);
  • Identifying cases that present the best opportunities for migration to PaaS and using microservices;
  • Promoting and implementing DevOps best practices and principles for a highly efficient workflow and cutting-edge software engineering process.

Requirements:

  • Considerable experience with AWS and Microsoft Azure cloud services and their integration with high-load applications and services;
  • Working knowledge of Nginx, SQL and NoSQL;
  • Source code packaging and revision skills (including knowledge of relevant tools like Git/Jenkins/Yum etc.);
  • Experience with development frameworks and designing cloud and local server software with scalability and security being key priorities;
  • Perl/Python and similar languages developer experience;
  • Excellent communication, self-motivation and teamwork skills; Intermediate level English or better.

3D Character Artist

3D, Art, Moscow

Responsibilities:

  • creating high-quality character models and weaponry as per the concept art;
  • adhering to a project’s production pipeline and given visual style;
  • working in partnership with the 2D Artists and Animators Department to achieve the best visual result.

Requirements:

  • experience working in the gaming industry as a 3D artist;
  • excellent modeling, sculpting and texture mapping;
  • ability to grasp a character’s key traits and bring across this likeness when working with portraits;
  • excellent abilities with 3dsMax (or Maya), Zbrush and Photoshop;
  • understanding of how to work with Substance Painter;
  • portfolio containing the full cycle of creating a gaming model, from high poly to adjustments in a game render;
  • communicative and able to work in a team.

Community manager

Community, Marketing, Moscow

Responsibilities:

Our candidate:

  • Takes the initiative. Never holds still, but is instead always ready to try something new. Can form a concept and implement it step by step.
  • Is rational. Approaches the solution to any problem thoughtfully and does not let panic take over.
  • Is a real gamer. Knows first-hand what an MMO is, and can brag about a wealth of experience gaming in various genres both on PC and mobile platforms.
  • Is intimately familiar with every social network. Knows how to work specifically with any type of audience.
  • Knows the difference between a Let’s Play and a stream. Follows developments in this area and maybe even has experience working in the sector.
  • Is not afraid to communicate with players. Is ready to help, listen, and chat one on one.
  • Is willing to work in an office. Is punctual, polite, able to organize his or her own workday and improve every day!

Requirements:

  • at least 1 year of experience working with communities;
  • educated level of Russian and upper intermediate level of English;
  • extensive gaming experience (popular PC games, MMO);
  • experience writing articles on gaming topics (guides, overviews, reviews);
  • personal experience with streaming and recording Let’s Plays desirable;
  • creative thinking, ability to find solutions outside the box.

Unity developer

Unity, Development, Moscow

Responsibilities:

  • participating in developing mobile games.

Requirements:

  • finished university degree in technology;
  • 2 years of experience as a programmer in С++, C# or Java;
  • knowledge of the principles of OOP;
  • good foundations in algorithmic processes;
  • be responsible and autonomous;
  • be communicative, and able to work with experts in other professions;
  • ability to develop and support strict architecture which holds up under contradictory requirements from designers;
  • ability and desire to work in a team.

Junior QA specialist

QA, Moscow

Responsibilities:

  • testing software products on iOS/Android/Windows/WEB platforms;
  • writing reports and entering bugs identified in the bug tracking system;
  • assessing the quality of products being tested;
  • closely cooperating with the software development team;
  • compiling and managing testing documentation.

Requirements:

  • gaming experience on iOS/Android/Windows/WEB platforms;
  • understanding of the market for mobile devices and mobile software;
  • be responsible.

Departments