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Technical Artist

  • Location:

  • Moscow
  • Responsibility:

    • finding solutions that work best for the task and implementing them efficiently;
    • mobile content production quality control;
    • working with and fine-tuning assets in the game framework;
    • working with the company’s in-house software.
  • Requirements:

    • good knowledge of Unity3D;
    • at least 1 year of relevant experience in at least 1 completed and released project;
    • experience with mobile content optimization; realistic understanding of modern mobile-device GPU capabilities;
    • experience with shaders;
    • experience using script languages;
    • knowledge of Maya;
    • teamwork nature;
    • an eye for design.
  • Conditions:

    • conveniently located, comfortable office in downtown Moscow (5 minutes on foot from the Shabolovskaya metro station);
    • employment in full accordance with the Russia Labor Code and with an officially declared salary;
    • excellent potential for personal and professional growth.

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