Locking princesses in towers in Need a Hero
Assembling collections in Mystery Manor
Adding coal to Storewell’s mines in Transport Empire
Preparing Friday bonuses in the Tribez & Castlez
Rocking with the donkey in Need a Hero
Igniting the dragon's breath in Need a Hero
Patching up defeated bosses in Cloud Raiders
Sending islands skyward in Cloud Raiders
Making stars lucky in Big Business
Gathering up Snatchins in Mystery Manor
Creating outer space in Airport City
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Warming the sea in Paradise Island 2
Counting grains of sand on Paradise Island
Clearing the runways in Airport City
Harvesting giant pumpkins in The Tribez
Hoisting the sails in Sunshine Bay
Petting Dino in The Tribez
News list
22 February 2012
Pocketgamer.biz | The PocketGamer. biz top 50 developers of 2012: 40 to 31

Considering the many thousands of publishers and developers who are daily making new mobile games and supporting live titles, the task of picking out the relatively small number of 50 as being ’top’ may seem to be a Sisyphean exercise.

Yet, that process provides a wealth of useful information, while the rigor of directly comparing companies — one against another — forces us to think about what we mean by the term ’top developers’.

Pocketgamer. biz

In terms of our process at PocketGamer. biz, we used metrics such as creativity, critical acclaim, sales performance, innovation especially in terms of business model, and that certain je ne sais quoi that only the best studios exude.

The full list — produced in conjunction with leading mobile application analytics and advertising platform Flurry — will be revealed daily through our Top 50 Developer of 2012 section.

35. Game Insight
New entry

Slightly confusing, given that it’s known on Android Market as Cooper Media, Game Insight is a Moscow-based casual mobile publisher, consisting of 13 studios and over 250 staff.

Originally releasing on social networks and iOS, it’s now focused mainly on Android, seeing great success in 2011 with free-to-play games in genres such as town building and hidden object.

Titles such as Crime Story and My Country have each received over 1 million downloads, while Paradise Island is now over 5 million downloads. It’s also looking to release its games via HTML5 in 2012, and has announced it’s opening a San Francisco office to maximise its western publishing operations.

Read the original story at Pocketgamer.biz