Locking princesses in towers in Need a Hero
Assembling collections in Mystery Manor
Adding coal to Storewell’s mines in Transport Empire
Preparing Friday bonuses in the Tribez & Castlez
Rocking with the donkey in Need a Hero
Igniting the dragon's breath in Need a Hero
Patching up defeated bosses in Cloud Raiders
Sending islands skyward in Cloud Raiders
Making stars lucky in Big Business
Gathering up Snatchins in Mystery Manor
Creating outer space in Airport City
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Warming the sea in Paradise Island 2
Counting grains of sand on Paradise Island
Clearing the runways in Airport City
Harvesting giant pumpkins in The Tribez
Hoisting the sails in Sunshine Bay
Petting Dino in The Tribez
News list
02 October 2013
GGSgamer.com | Review: Dragon Eternity

Title: Dragon Eternity

Platform: iOS, Android, Web (reviewed on iOS/Web)

Developer: Game Insight

LLC Publisher: Game Insight

LLC Price: Free to Play Release

Date: September 26th, 2013

Tagline: Mildly interesting free to play clickfest

Family Friendly: Click here for more information.

Verdict: Try It

It seems that all developers nowadays are dropping the phrase, “Free to Play”, when it comes to their games. Everyone wants to strike it rich in the realm of free to play marketplace with each new developer thinking they have found the secret sauce that will lead them to a pile of customer riches. One new player looking to be that special game is Dragon Eternity from Game Insight. It is an impressively dense free to play RPG title offering a lot of gameplay, but far too many hoops to really know why you are actually playing.

I say hard to understand because I really had no clue as to what the world was about or my reasons for playing until I went and visited the game’s website. The world of Adan is in a constant state of flux between two warring sides which occasionally come together to fight a greater enemy of Dark Gods. It sounds terribly complex and to some degree it is, but not because of some deep, intriguing bit of fiction, but because of how dense the game is to actually get any information from it.

You see, the game essentially takes a guided hand approach to move you through the story, to the point of actually pointing out with arrows, exactly where you need to go, what you need to attack and what you must pick to finish a quest. It is because of this guided style that you never actually feel like you are learning anything about the world that Game Insight has created. I played for several hours one evening and I am at a complete loss as to what I was actually accomplishing because the game just kept pointing out where I needed to go. No intrigue, no drama and no real sense of purpose was developed by the game for the player to investigate.

It’s not all bad however, as Dragon Eternity does give you a lot of gameplay for your lack of paying into the system. I never really ran into any heavy duty paywall while I was playing in a few hour long playing sessions. Sure, there were a few quests where I was given an option of using earned coins to finish some collection quests, and there is an endurance bar which I am sure plays more into money as you go on farther journeys in the game. But if you are looking for a thirty minute to hour long gaming session and don’t want to drop any coin, Dragon Eternity will allow that.

Of course, with a free to play game, you have to have a hook to keep people coming back to the game and this is where I think Dragon Eternity hits it out of the park. For some time, I was playing through the game, and then out of the blue, I was switched up to a mission where I had to play a hidden object game. Other little mini-games are interspersed through your questing days and nights, making for a nice change from the overly guided path that you travel. None of these games are overly difficult, but it does keep things fresh when they start to feel stale.

Of course, time is money and Dragon Eternity does try to do things differently enough to hook you as a player, but I honestly never felt that it was something I had to come back to time and time again. Sure, it has some nice gameplay moments and it does give you a lot for no money spent, but the lack of a well-explained story leaves one with no reason to compel themselves to continue playing. It doesn’t hurt to try it, but I am not sure if you will find enough to make it something to keep in your daily rotation.

Quest Complete:

Lots to do without spending money

Surprisingly dense and rich with features

Easy to play

Tired of Clicking:

Experience is far too guided

Story never really presents itself well

Feels a bit cheap

Family Focus

Dragon Eternity is pretty tame when it comes down to the actual gameplay. Battles are done in cartoonish animated styles that are almost free of blood. If anything, the advertising for Dragon Eternity is more risque than anything you will find in the game. Scantily clad women enticing you to play. None of that actually shows up when you start playing the actual game. The dense nature of the game might keep it out of those under the age of early teen.

Read the original story at GGSgamer.com