Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Customer Support Manager

Support, Moscow, Russia

What you will do:

  • Communicate with players
  • Gather and systematize reviews (double-checking bugs, analyzing problems)
  • Work with the development team
  • Prepare text materials in Russian and English
  • Compile and update training materials for support agents
  • Monitor how game projects are working
  • Improve player-interaction processes
  • Improve the toolkit for interaction with agents and players

We expect you to have:

  • At least 1 year of experience in user support
  • Knowledge of software development principles
  • Passion for games
  • Upper Intermediate English level
  • Fluent oral and written speech (English/Russian)
  • Extensive gaming experience on mobile devices and social networks (FB, VK, MoiMir, Ok.ru)
  • Ability to work with Windows and MacOS
  • Attentiveness, perseverance, politeness
  • Neatness, punctuality, organization, proactiveness

Will be an advantage

  • Experience in supporting high-load systems
  • Experience in interacting with a development team and product team
  • Experience as a project manager
Apply more

Sound Designer

Game design, Moscow, Russia

What you will do:

  • Create the overall soundscape for Guns of Boom
  • Fine-tune sounds
  • Find technical means to implement new ideas
  • Develop the sound design toolkit
  • Work closely with the devs

We expect you to have:

  • Knowledge of sound design

Huge advantage:

  • Proficiency with Unity
  • Experience doing VO for games
Apply more

Product Analyst

Analytics, Moscow, Russia

What you will do:

  • Calculate the efficiency of updates, offers and in-game events
  • Develop new approaches to collecting data and controlling the integrity of already-available data
  • Run A/B tests
  • Analyze game economics, balance, player behavior, influence of external factors, etc

We expect you to have:

  • A degree in applied maths/statistics, economics/finance, or computer science
  • Outstanding knowledge of probability and statistics
  • Proficiency with R or Python, as well as knowledge of SQL (we use PostgreSQL)
  • Minimum 1 year experience working with data
  • Passion for games
Apply more

Junior Game Designer

Game design, Nizhny Novgorod, Russia

What you will do:

  • Create game mechanics for cool mobile games and maintain documentation
  • Refine game balance
  • Write scripts and dialogues
  • Create game levels
  • Develop game interfaces

We expect you to have:

  • Knowledge of mobile f2p market
  • Extensive gaming experience
  • Understanding how social and mobile games work
  • Analytical thinking
  • Responsibility, neatness, good social skills
  • Ability to convey your vision to programmers and artists

Will be an advantage:

  • Experience in creating social or casual games, released projects
  • Level design experience, knowledge of game mechanics
  • Script writing experience
Apply more

Environment Artist

Art, Moscow, Russia

What you will do:

  • Assemble levels in Unity, adjust lighting
  • Receive models, import and customize prefabs
  • Create and improve models and textures of environment objects
  • Create environment tile textures
  • Customize post processes and color correction

We expect you to have:

  • Impressive portfolio
  • Excellent knowledge of 3D modeling packages (Maya or 3ds Max)
  • Experience in manual or automative retopology of lowpoly models using hipoly
  • Ability to create stylized textures, understanding of Texel Density
  • Experience in creating models for game engines
  • Understanding of shaders
  • Experience building scenes and tinker lighting using Unity
  • Level design basics
  • Knowledge in level designers

Will be an advantage:

  • Experience with Substance Designer and ZBrush
  • Ability to create materials using procedural means
  • Skills in sculpting organic environment objects and creating vegetation models
  • Ability to prototype shaders in Shader Forge or Amplify Shader Editor
  • Experience with current or previous-generation game engines (UDK, UE4, СryEngine, etc.)
  • Experience with World Machine, ability to create and paint landscapes
Apply more

3D Artist

Art, Moscow, Russia

Artist for the mobile FPS Guns of Boom wanted! If becoming a part of a mobile game project, creating amazing things, and growing as a professional is something you've always dreamed of, apply now!

What you will do:

  • Create 3D models of characters and objects (high poly sculpt to low poly) according to concepts
  • Create 3D models of weapons (middle poly) according to concepts
  • Create props for maps (low poly) according to concepts and references
  • Adhere to a project’s production pipeline and given visual style

We expect you to have:

  • Artistic skills and knowledge of anatomy
  • Knowledge of Handpaint and PBR metal/rough techniques
  • Maya, 3ds Max, Modo or Blender skills
  • Substance Painter, Zbrush, 3D-Coat, Unity skills will be an advantage
  • A portfolio demonstrating the skills listed above
Apply more

3D Artist

Art, Novosibirsk, Russia

What you will do:

  • Create 3D models of characters and objects (high poly sculpt to low poly) according to concepts
  • Create 3D models of weapons (middle poly) according to concepts
  • Create props for maps (low poly) according to concepts and references
  • Adhere to a project’s production pipeline and given visual style

We expect you to have:

  • Artistic skills and knowledge of anatomy
  • Knowledge of Handpaint and PBR metal/rough techniques
  • Maya, 3ds Max, Modo or Blender skills
  • ubstance Painter, Zbrush, 3D-Coat, Unity skills will be an advantage
  • A portfolio demonstrating the skills listed above
Apply more

PHP developer

Development, Moscow, Russia

What you will do:

  • Create a core for application and its supporting infrastructure
  • Participate in development from design to launch and support
  • Work closely with other team members to discuss application design
  • Propose and implement high-tech, innovative solutions
  • Optimize code while remaining vigilant for bottlenecks

Technologies you will work with include:

  • PHP/Go
  • MySQL, MongoDB, Redis, RabbitMQ
  • Docker
  • ELK
  • GIT, Subversion

We expect you to have:

  • PHP coding skills (php7+)
  • An understanding of the OOP principles and knowledge of how to apply them
  • Knowledge of SQL (MySQL) and experience with non-relational databases (MongoDB)
  • The ability to meet deadlines and report problems on time
  • The ability to work with Linux command lines
  • A result-oriented mindset

Will be an advantage if you have:

  • Experience with Golang
  • Experience with queue systems
  • Familiarity with multi-threaded applications
  • Experience with high-loaded services
  • Docker and Symfony knowledge
Apply more

Art Director

Art, Moscow, Russia

What you will do:

  • Motivate, lead and supervise your team of artists to ensure their consistent development
  • Ensure that the art produced is of the highest quality
  • Together with producers, managers and other team members, develop visual concepts and ideas
  • Create concepts, illustrations, sketches and supporting documentation to maintain and develop a clear visual style
  • Develop the visual style, design and overall look of the project

We expect you to have:

  • At least 5 years experience in game development
  • Experience in creating a unique visual style in prior projects
  • The ability to see the desired result while looking for common ground with talented artists and developers
  • The ability to create sketches, illustrations, and models (skills for creating animation and video will be a plus)
  • The ability to work within the framework of an existing visual style
Apply more

Lead Game Designer

Game design, Moscow, Russia

What you will do:

Develop the mobile PvP shooter Guns of Boom so that it becomes the world leader in the genre and brings even more revenue to the company

Manage and develop your team of Game Designers to achieve desired goals

We expect you to have:

  • Experience in managing a team of game designers
  • A portfolio of released projects (especially shooters or other hardcore games)
  • Understanding of PvP games and their mechanics
  • Product vision; specifically, how changing the game can relate to changes in revenue
Apply more

Unity3D Developer

Development, Moscow, Russia

What you will do:

  • Develop and improve the mechanics of mobile games
  • Execute R&D
  • Integrate third-party services, develop prototypes of new game features

We expect you to have:

  • Experience in developing and launching games for mobile platforms on Unity3D
  • At least 3 years experience working with C#
  • Ability to develop and maintain a nice, unbreakable architecture
  • Good social skills, ability to compromise
Apply more

C++ Developer

Development, Moscow, Russia

What you will do:

  • Modify and improve the game engine
  • Work with GUI and refine AI systems
  • Implement new and maintain existing game mechanics

We expect you to have:

  • Excellent C++ skills (at least 3 years of experience)
  • At least 2 years of experience in game development
  • Knowledge of OOP principles, basic algorithms, data structures, and STL
  • The ability to work in a team and meet deadlines

Will be an advantage if you have:

  • Experience in developing applications for iOS / Android
  • Experience with C++11
  • Knowledge of 3D mathematics
  • Experience in developing multi-threaded and network applications
Apply more

Technical Artist

Art, Moscow, Russia

What you will do:

  • Develop and optimize graphics solutions
  • Compile and customize game graphics
  • Maintain technical documentation and create pipelines
  • Work with internal tools

We expect you to have:

  • Unity3D skills
  • Experience with scripting languages
  • Experience in developing shaders and optimizing graphics for mobile devices
  • Good rendering skills and knowledge of restrictions inherent to mobile devices
  • Maya and/or 3ds Max, Photoshop skills
  • The ability to work in a team
  • Experience in developing projects that are in operation
Apply more

Game Designer

Game design, Moscow, Russia

What you will do:

  • Participate in the development of a large mobile project as a leading Game Designer
  • Develop core gameplay and main modules
  • Work in a team of developers and designers
  • Analyze player behavior, formulate and test hypotheses
  • Supervise and evaluate new features

We expect you to have:

  • A minimum of 3 years experience in a similar position
  • A portfolio of delivered projects
  • Excellent knowledge of the mobile games market
  • Understanding of game mechanics and meta-mechanics, as well as the ability to use and adapt them as needed
  • The ability to clearly express ideas and work with documentation
  • A desire to work in a fast-paced environment
  • A passion for creating great games
  • Experience in developing PvP games and shooters will be an advantage
  • Great teamwork skills and the ability to compromise
Apply more

Game Designer (balance)

Game design, Nizhny Novgorod, Russia

What you will do:

  • Fine-tune the game's balance, based on the current strategy
  • Analyze game metrics and work on monetization

We expect you to have:

  • Understanding of the specifics of social or casual mobile games
  • Experience in creating, analyzing, and fine-tuning the game's balance
  • Experience in successful monetization of the project
  • Knowledge of popular game mechanics, basic game metrics, ability to evaluate the performance
Apply more

Lead Game Designer

Game design, Nizhny Novgorod, Russia

What you will do:

  • Develop the concept and key mechanics for mobile games
  • Allocate game design tasks and monitor the overall quality
  • Process and analyze game metrics
  • Create descriptions of game mechanics
  • Develop and improve the balance of the game
  • Create game plots, work with scripts
  • Create game levels
  • Develop game's UI

We expect you to have:

  • Experience with social or casual games, completed projects
  • Understanding of the specifics of social and mobile games
  • Knowledge of the market and the main trends of social and mobile games
  • Knowledge and experience with the main game metrics
  • Analytical thinking
Apply more

C++ Developer

Development, Nizhny Novgorod, Russia

What you will do:

  • Create game logic, game systems and game UI's
  • Develop tools

We expect you to have:

  • At least 1 year programming experience with C++
  • Excellent understanding of OOP principles in C++
  • Passion for games

Huge advantage:

  • Knowledge and experience with STL, including standard C++11
  • Experience with Git or other version control systems
  • Experience in working on client-server applications
  • Development for mobile platforms experience: iOS, Android, Windows Phone, etc.
Apply more

Game Designer

Game design, Nizhny Novgorod, Russia

What you will do:

  • Participate in the development of a large mobile project, The Tribez or Trade Island
  • Work on the mechanics, plot, balance of the game, write documentation
  • Create game levels and develop game's UI
  • Work with game metrics and monitor the quality of game design

We expect you to have:

  • Experience with social or casual games, completed projects
  • Knowledge of the market, the specifics and main trends of social and mobile games
  • Knowledge and understanding of game mechanics, the ability to combine and adapt them to meet the needs of the project
  • Knowledge of the main game metrics needed to evaluate the effectiveness of projects
Apply more

C++ Developer

Development, Taganrog, Russia

What you will do:

  • Develop games for mobile platforms (iOS, Android, Win, Amazon)
  • Develop game logic, mechanics, UI's, as well as visual 2D/3D effects
  • Develop auxiliary tools (level editors, maps, various utilities, etc.)
  • Work with Cocos2d-x engine

We expect you to have:

  • Excellent programming skills (ability to quickly and accurately solve problems of any complexity)
  • Confident knowledge of OOP, C++ and/or Objective-C, math background
  • Passion for games

Huge advantage:

  • Experience in working on computer graphics
  • Ability to master new technologies quickly
Apply more

Lead Game Designer

Game design, Taganrog, Russia

What you will do:

  • Participate in the development of a match-3 mobile game as a lead game designer
  • Develop main parts of the gameplay
  • Develop monetization components
  • Together with programmers and designers create the basis of a successful game
  • Evaluate game stats for a better understanding of the audience
  • Track new features and analyze the results

We expect you to have:

  • At least 3 years' experience as a game designer
  • Good knowledge of the f2p gaming market and current gaming trends
  • Portfolio of commercially successful projects
  • Experience with match-3 projects
  • Outstanding team management skills
  • Passion for games

Huge advantage:

  • Mathematical knowledge (linear algebra, probability theory)
  • Good command of English
Apply more

UI/UX Designer

Art, Taganrog, Russia

What you will do:

  • Design and develop mobile game's UI
  • Draw icons and other UI elements

We expect you to have:

  • Experience in working with Adobe Photoshop/Illustrator
  • Experience in creating UI's
  • A portfolio (UI's and it's elements, preferably for mobile or social games)
  • Understanding of basic UI design
Apply more

Analyst

Analytics, Minsk, Belarus

What you will do:

  • Examine the effectiveness if updates, events and offers
  • Develop and hold A/B tests, interpret test results
  • Come up with ways to gather data and test assumptions
  • Control the date consistency
  • Set up reports

We expect you to have:

  • Education in a relevant field (applied mathematics/statistics, economics/finance, computer science, physics)
  • Knowledge of scripts and SQL queries
  • Probability and Mathematics Statistics – level 80
  • Knowledge of Tableau
  • Over one year experience in data analysis or related fields
  • Passion for games
Apply more

Level Designer

Game design, Moscow, Russia

We are in search of a Level Designer for our Match-3 game.

What you will do:

  • Create new game elements
  • Create and improve levels
  • Adjust the game balance
  • Design and improve the level editor
  • Help to further develop the design

We expect you to have:

  • Knowledge of how to adjust game balance
  • Understanding of how users consume content
  • Ability to combine creativity with methodical approach
  • Passion for games, especially for Match-3

Will be an advantage:

  • Ability to operate large chunks of information at once
  • Experience with version control systems (SVN, Git)
  • Knowledge of any 2D/3D level editors or game engines (Unity, Unreal Engine, Game Maker, etc.)
  • Knowledge of how to create beautiful presentations and how to use graphics editors
Apply more