Locking princesses in towers in Need a Hero
Assembling collections in Mystery Manor
Adding coal to Storewell’s mines in Transport Empire
Preparing Friday bonuses in the Tribez & Castlez
Rocking with the donkey in Need a Hero
Igniting the dragon's breath in Need a Hero
Patching up defeated bosses in Cloud Raiders
Sending islands skyward in Cloud Raiders
Making stars lucky in Big Business
Gathering up Snatchins in Mystery Manor
Creating outer space in Airport City
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Warming the sea in Paradise Island 2
Counting grains of sand on Paradise Island
Clearing the runways in Airport City
Harvesting giant pumpkins in The Tribez
Hoisting the sails in Sunshine Bay
Petting Dino in The Tribez

C++ Developer

Development, Taganrog, Russia

Game Insight’s Taganrog studio is an experienced team that created the smash hit Alice in the Mirrors of Albion. The game has been translated into 8 languages and has been downloaded over 15 million times by users all over the world since its release. Maybe you are the person we've been looking for to complete our team!

Responsibilities:

Daily ADVENTURES of our imaG!native specialists:

  • developing game mechanics and logic;
  • programming user interfaces;
  • programming 2D/3D visual effects;
  • developing auxiliary tools (level editors, maps, effects, various utilities etc.).

Requirements:

Your skills and INSIGHT:

  • excellent programming skills (ability to quickly complete tasks of any difficulty to a high standard);
  • skilled in using C++ and OOP and/or Objective C; math background.

BONUS skills:

  • experience working with computer graphics;
  • ability to quickly master new platforms, engines, software libraries, APIs and so on;
  • gaming experience, passion and interest towards games.
Apply more

Media Buyer

Marketing, Moscow, Russia

Responsibilities:

Daily ADVENTURES of our imaG!native specialists:

  • purchasing traffic on all major platforms (Facebook/Google/other social media);
  • developing models and methodologies in cooperation with the analytics department to determine where, how, and at what price to purchase traffic;
  • analyzing competitors' marketing activities and their influence on the market;
  • designing and testing hypotheses based on numerical data and graphs;
  • answering the questions "Why?" "What for?" and "How can it be improved?"

Requirements:

Your skills and INSIGHT:

  • deep comprehension of Internet and mobile applications;
  • interest in casual gaming;
  • knowledge of the market;
  • experience in media buying.

BONUS skills:

  • strong knowledge of mathematical statistics, basic programming skills, SQL, proficiency in English, ability to read documentation and touch type.
Apply more

C++ Developer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • developing the game logic and game systems;
  • user interface development;
  • software tools development.

Requirements:

  • 3+ years of C++ development;
  • excellent understanding of OOP and relevant C++ experience;
  • knowledge of and experience with Standard Template Library, including the C++11 standard;
  • good knowledge of linear algebra and algorithm solutions;
  • experience with software revision control (Git or similar);
  • high level of personal responsibility, ability to get on well with people, and a desire to be part of a team of developers;
  • good personal time management and prioritizing skills.

Desirable Qualities:

  • C# and other object-oriented languages development experience;
  • previous experience working on game projects;
  • experience with third-party game engines such as Unity, Unreal Engine, Cocos and so on;
  • client-server software development experience;
  • mobile platform (iOs, Android, Windows Phone or others) development experience.
Apply more

C++ developer (Android NDK)

Development, Nizhny Novgorod, Russia

Responsibilities:

  • ensuring C++ game code works on Android;
  • integrating outside SDKs for Android;
  • programming game logic and game systems.

Requirements:

  • at least 2 years experience programming in C++;
  • at least 1 year experience developing for Android;
  • experience debugging and optimizing apps;
  • excellent understanding of the principles of OOP and experience with object-oriented development for C++ and Java;
  • English at the intermediate level, to read documentation confidently and write comments in the code.

Also welcomed:

  • experience working on game projects;
  • experience working with outside game engines Unity, Unreal Engine, Cocos, etc.
Apply more

C# Developer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • developing game tools (editors, utilities, etc.);
  • writing scripts in C#.

Requirements:

  • at least 1 year of C# programming experience;
  • experience in asynchronous programming in C# (async / await);
  • dedication to an elevated coding culture and passion for developing quality software;
  • experience with GIT versions control;
  • strong communication skills and teamwork experience.

Desirable:

  • experience with graphics (Direct3D, OpenGL);
  • experience in developing Windows Forms applications;
  • experience in developing on another OO language (C ++, Java, etc.).
Apply more

Senior Game Designer

Game design, Moscow, Russia

Responsibilities:

  • engaging in the development of a large mobile game project in a particular direction as a senior game designer;
  • developing and describing the main gameplay modules of a project, developing core gameplay;
  • working closely with a team of developers and designers to create the basis for a successful game;
  • analysing game statistics to understand the behaviour and motivation of players, creating and testing hypotheses;
  • supervising and evaluating new features when implemented.

Requirements:

  • minimum 3 years of experience and a portfolio of delivered projects;
  • excellent knowledge of the mobile games market;
  • knowledge and understanding of game mechanics, meta mechanics, ability to use and adapt them to the goals of the project;
  • ability to clearly express ideas and work with documentation;
  • desire to work in a fast-paced environment;
  • passion for creating great games;
  • experience in developing PVP games or shooters will be considered a strong advantage;
  • great teamwork skills and ability to compromise.
Apply more

Unity3D Developer

Development, Moscow, Russia

Responsibilities:

  • developing new game mechanics and improving existing ones in games for mobile platforms;
  • integrating third-party services, working with shaders, textures, animation, user interfaces, client-server interaction logic and more.

Requirements:

  • knowledge of Unity3D;
  • higher technical education and a strong knowledge of algorithms;
  • minimum 2 years of work experience programming in C++, C# or Java;
  • strong knowledge of OOP;
  • ability to develop and maintain a coherent architecture that does not collapse under conflicting designer demands;
  • communication skills and the ability to negotiate with other professionals;
  • ability and desire to work in a team, a sense of responsibility, and self-reliance.

Desirable:

  • experience developing applications for mobile platforms (iOS, Android);
  • experience in Game Dev and passion for creating games;
  • knowledge of Objective-C and Java.
Apply more

Senior Game Designer

Game design, Nizhny Novgorod, Russia

Responsibilities:

  • developing the design and core mechanics of social and mobile games;
  • describing game mechanics, writing documentation;
  • adjusting the game balance and working out the general architectural balance;
  • writing scripts and dialogues;
  • creating game levels;
  • developing game interfaces.

Requirements:

  • experience working with social or casual games; a portfolio of finished projects;
  • understanding of the specific requirements of social and mobile games;
  • understanding of the social and mobile game market by following the main trends;
  • knowledge of the main game metrics that are used for project evaluation;
  • analytical thinking;
  • be responsible, accurate, and communicative;
  • ability to convey your vision to programmers and artists.
Apply more

Junior C++ developer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • programming game logic and game systems;
  • programming game interfaces;
  • bug fixing.

Requirements:

  • at least 2 years experience programming in C++;
  • good foundations in algorithmic processes, experience working with STL;
  • interest in computer games;
  • be responsible, communicative, and enthusiastic about working in a team of programmers;
  • English at a level sufficient to read technical documentation.

Also welcomed:

  • experience working on game projects;
  • experience working with mobile platforms: iOS, Android, Windows Phone, etc.;
  • experience programming in C# and other OO languages.
Apply more

Marketing Analyst

Marketing, Moscow, Russia

Responsibilities:

  • full guidance for the company’s marketing activities;
  • BI and data visualization: creating flawless reports for quick answers to any questions;
  • monitoring the integrity and reliability of data;
  • developing procurement models and methodologies in cooperation with the marketing department: how, where and at what price to buy traffic, and what traffic not to buy;
  • analyzing competitors’ marketing activities and their impact on the market.

Requirements:

  • education in a relevant field (applied mathematics/statistics, economics/finance, computer science);
  • knowledge of mobile marketing and familiarity with the mobile games market;
  • excellent knowledge of mathematical statistics and probability theory;
  • extensive experience with R or Python;
  • extensive experience with SQL (we work with PostgreSQL);
  • ability to multitask;
  • ability and willingness to measure your work results in monetary terms;
  • passion for games and advertising.

Will be an advantage:

  • minimum 1 year of experience in data analysis, marketing or a related field;
  • knowledge and experience in applying machine learning, neural networks etc.;
  • experience with advertizing platforms and trackers (Facebook, Google, AppsFlyer).
Apply more

UI/UX Artist

Art, Riga, Latvia

Responsibilities:

  • designing and prototyping UI for our games on mobile and browser platforms;
  • the scope of your work includes designing elements such as buttons, windows, menus, to icons, and so on;
  • supporting, maintaining, and improving currently existing UI designs;
  • implementing the game designers’ ideas within the game developers' constraints;
  • using your innovation and talent to make user experience enjoyable at all times.

Requirements:

There are some requirements that we expect from a candidate for the position. The software knowledge is desirable, we provide on site mentorship and lessons to get you to the top professional level that we need.

Software:

  • Adobe Photoshop/Sketch;
  • Adobe Creative Cloud package;
  • Figma/Protopie/InVision or any other layout prototype tool experience;
  • deep love and passion for Usability and User Experience;
  • strong Background in Web Design with UI/UX focus;
  • love of games;
  • drawing and art background;
  • experience in polygraphy;
  • deep understanding of usability and principles of UI design;
  • previous game UI design experience;
  • awareness of today’s trends and developments in graphical game design;
  • ability to come up with a concept and a solution within given limits and style;
  • an eye for color, plasticity, compositional flow, and rhythm.

Character:

  • team player - ability to convert dozens of opinions and pages of game design documents into flawless chart of usability;
  • love for difficult challenges - you will be in charge of designing entire games with hundreds of windows, all interlinked together;
  • attention to detail - UI/UX designers must have a strong capacity for imagining every edge case players will encounter and predict every possible behavior there is;
  • logic and Creativity - Imagining the entire flow of the UI before starting sketching, thinking in scope of dozens of cultures and various markets;
Apply more

Editor

Localization, Moscow, Russia

Responsibilities:

  • editing all Game Insight game texts in Russian, proofreading UI texts, performing comparisons with the glossaries;
  • interacting with studios, gathering additional information about the texts;
  • cooperating with scriptwriters, setting priorities, managing deadlines for writing game texts;
  • interaction with localization teams.

Requirements:

  • at least 2 years experience as an editor;
  • excellent proficiency in Russian literary language;
  • at least 2 years experience working in the game industry and/or a good knowledge of games, genre features, game mechanics, etc.;
  • relevant higher education (philology, linguistics, journalism);
  • teamwork skills, result-oriented mindset.

Desirable:

  • game localization experience;
  • knowledge of the mobile games market;
  • outstanding writing skills.
Apply more

Senior 2D Artist

Art, Nizhny Novgorod, Russia

Responsibilities:

  • develop and maintain a project’s general visual style; convey it to the team together with Art Director;
  • create concept artwork for the most important game objects;
  • help other 2D and 3D artists overcome their work and project-related challenges;
  • cooperate with Game Designers, DevOps, and Community;
  • vet artwork (style, concept artwork) with the management;
  • supervise external artists.

Requirements:

  • artistic taste, creativity, active imagination;
  • understands the principles of 2D/3D graphics & GUI workflow;
  • ability to draw by hand, experience using tablets, working knowledge of Photoshop;
  • 2+ years of experience working in the game industry;
  • passion for video games;
  • ability to stay calm under pressure and to get on well with people;
  • ability to complete tasks in an efficient and timely manner;
  • ability to adapt your style to suit a project’s requirements;
  • portfolio of published projects.

BONUS skills:

  • artistic training;
  • understanding the principles of UX/UI;
  • experience in one or more of the following: illustration, visual effects, industrial design;
  • basic knowledge of 3ds Max, Maya, or other 3D-modelling software;
  • basic knowledge of 3D-Coat;
  • ability to convey ideas in well-worded Russian and English.

A portfolio demonstrating your skills is required!

Apply more

C++ developer

Development, Murmansk, Russia

Responsibilities:

Daily ADVENTURES of our imaG!native specialists:

  • developing game software for mobile devices on iOS, Android, Windows;
  • supporting existing code;
  • developing game logic, algorithms and interfaces;
  • analyzing and optimizing apps created;
  • correcting errors, supporting software products.

Requirements:

Your skills and INSIGHT:

  • knowledge of C++, libraries and design patterns;
  • at least 2 years experience programming in C++;
  • knowledge of the principles of OOP;
  • experience programming using OpenGL;
  • ability to profile and debug code;
  • ability to navigate other people’s code;
  • knowledge of classical algorithms and data structures;
  • knowledge of client-server architecture;
  • experience developing in a group and working in a team;
  • familiarity with version control systems (SVN, GIT, etc.), and bug-tracking and project management systems (Redmine, JIRA, etc.);
  • enough knowledge of English to read technical documentation.

BONUS skills:

  • university or high school education in mathematics, technology, or IT;
  • experience developing apps for Windows and *nix systems;
  • experience developing mobile apps;
  • experience developing cross-platform apps;
  • experience building client-server apps.
Apply more

QA Specialist

QA, Riga, Latvia

There are some requirements that we expect from a candidate for the position. The software knowledge is desirable, we provide on site mentorship and lessons to get you to the top professional level that we need.

Responsibilities:

  • program products testing on mobile/desktop platforms;
  • reporting and bug tracking;
  • quality assurance of the tested product;
  • close collaboration with product development team.

Requirements:

  • gaming experience on mobile/desktop platforms;
  • understanding of mobile devices and mobile OS market, as well as free to play game mechanics;
  • attention to details;
  • responsibility;
  • previous experience with mobile platforms dev tools would be an advantage;
  • previous experience in QA would be an advantage.
Apply more

2D designer

Art, Riga, Latvia

Responsibilities:

  • development of marketing materials for company’s projects;
  • designing of landing pages, banners, mailings, icons, design of stores, etc.

Requirements:

  • portfolio is a must;
  • Adobe Photoshop, Illustrator;
  • knowledge of Sketch and After Effects will be considered as advantage;
  • work experience and designing for Readymag-like Internet content platforms will be considered as advantage;
  • good English and communication skills, knowledge of Russian and Latvian.
Apply more

3D Artist

Art, Novosibirsk, Russia

Responsibilities:

  • creating 3D models for characters and environment objects using either realistic or stylized techniques;
  • creating high-quality low-poly models for characters, weapons, environment objects;
  • adhering to a project’s production pipeline and given visual style.

Requirements:

  • portfolio is a must;
  • good working knowledge of 3dsMax, ZBrush, VRay and Photoshop: high poly and low poly modeling, texture mapping, retopology, map baking, texturing;
  • ability to meet established deadlines.

Desirable:

  • knowledge of Maya;
  • ability to draw by hand;
  • work experience with Unity;
  • basic knowledge of rigging and animation;
  • passion for computer games.
Apply more

C++ developer

Development, Minsk, Belarus

Responsibilities:

  • participating in developing mobile games (Android, iOS, Windows Phone, Web);
  • developing game logic and interfaces;
  • server-side programming (java).

Requirements:

  • experience programming in C++;
  • good knowledge of algorithms; • ability to navigate other people’s code and write readable code.

Also welcomed:

  • knowledge of Java, JavaScript, MySQL, MongoDb, Ant;
  • Linux administration;
  • experience programming using OpenGL.
Apply more

3D Artist

Art, Riga, Latvia

There are some requirements that we expect from a candidate for the position. The software knowledge is desirable, we provide on site mentorship and lessons to get you to the top professional level that we need.

Responsibilities:

  • creating 3D models of game objects (buildings, landscape objects, etc.), both according to sketches provided and independently;
  • texturing and coloring models for pre-rendering.

Requirements:

  • knowledge of 3D modeling and animation program (3ds Max, Maya, Blender, Houdini, etc.);
  • ability to work with external renderers (Vray, FinalRender, Maxwell, etc.);
  • knowledge of additional modeling programs (Zbrush, Mudbox, etc.) encouraged;
  • have a general understanding of proportions and the ability to correctly transition them to 3D models;
  • ability to create materials, seamless textures, and scans;
  • ability to work with both written and oral descriptions in a given style;
  • be sociable and able to criticize your own work;
  • have a genuine interest in your work and projects, and strive to constantly improve your skills;
  • portfolio required.

Also welcomed:

  • knowledge of basics of animation, ability to animate;
  • knowledge of basics of academic drawing;
  • ability to work in Illustrator and Flash;
  • skills in drawing by hand;
  • experience working in a team
Apply more

UI Designer

Development, Taganrog, Russia

Game Insight’s Taganrog studio is an experienced team that created the smash hit Alice in the Mirrors of Albion. The game has been translated into 8 languages and has been downloaded over 15 million times by users all over the world since its release. Maybe you are the person we've been looking for to complete our team!

Responsibilities:

  • designing and developing game interfaces for mobile games;
  • drawing icons and other interface elements;
  • to support and improve interfaces;
  • preparing graphics for the project.

Requirements:

  • strong Photoshop/Illustrator skills;
  • experience creating interfaces;
  • a portfolio (interfaces and their elements, preferably for mobile or social games);
  • understanding the basics of UI design;
  • ability to work on long-term tasks;
  • eagerness to learn and learn from the experience of other team members to improve your own results.
Apply more

Network Administrator

Development, Moscow, Russia

Responsibilities:

  • ensuring the uninterrupted operation of the company's network (LAN, WAN, Wi-Fi);
  • planning and managing the integration of all offices into a single local network;
  • configuring and monitoring Cisco and Ubiquiti network equipment (switches, routers, firewalls, access points);
  • administration of firewalls;
  • troubleshooting any network issues: device log analysis, network traffic collection and analysis;
  • interacting with providers.

Requirements:

  • knowledge of the TCP/IP stack (v4, v6);
  • knowledge of routing protocols (OSPF, BGP);
  • knowledge of the link layer: VLAN, VTP, RSTP, Link aggregation;
  • good understanding of AAA, RADIUS, TACACS, 802.1x;
  • work experience with Cisco ASA.

Desirable:

  • CCNA/CCNP certificate;
  • work experience with VPLS, CWDM, Wireless, Advanced Security.
Apply more

Project Manager

Project management, Moscow, Russia

Responsibilities:

  • determining deadlines and ensuring they are met;
  • supervising the release of technical and content updates for games;
  • building relationships between developer teams and departments involved in game operations;
  • interacting with the team and supervising workflow, from setting objectives to achieving them;
  • facilitating communication between all participants of production;
  • managing the schedule for game development projects;
  • reporting on the state of the game and activity of the work group;
  • managing game and work process documentation.

Requirements:

  • minimum 3 years of experience;
  • high level of responsibility and proactiveness;
  • good teamwork skills;
  • good communication skills;
  • ability to compromise to achieve results.
Apply more

SMM manager

Marketing, Moscow, Russia

Responsibilities:

  • Develop, deliver, and implement social media strategies for products.
  • Update content, manage social media activations and storytelling framework (e.g. hashtag strategy, types of content etc).

Our candidate:

  • Must create new content from scratch, prepare and schedule posts for different groups and accounts on social media.
  • Has previously worked with designers and copywriters.
  • Can work with advertising campaigns on different social media platforms.
  • Understands the importance of global launch plans and guidelines.
  • Knows everything about digital trends and market news.
  • Works deeply with the audience; performs tests and regular research.
  • Can work with analytics and reports.
  • Ready to work on a team and while also being independent, bringing new ideas and solutions to the table.
  • Is able to organize his or her own workday and improve every day.
  • Is intimately familiar with all social networks. Knows how to work specifically with any type of platform.

Requirements:

  • 1-3 years of experience working with social media or content management.
  • Excellent copywriting and editorial skills are a must in both Russian in English; fluent Russian and upper intermediate level of English.
  • Creative thinking, ability to find solutions outside the box. • Extensive gaming experience (popular PC games, MMO, TCG) is a plus.
Apply more

Game Designer

Game design, Murmansk, Russia

Responsibilities:

  • creating and developing storylines for video games;
  • creating scripts, dialogue, characters, objects and other elements of collections, locations and quests;
  • drafting, updating and maintaining the in-game descriptions and FAQs;
  • calculating and updating the state of the game economy and balance;
  • monitoring and controlling the game and in-game metrics;
  • developing and maintaining the in-game events and offers.

Requirements:

  • broad-minded attitude and excellent knowledge about video games, extensive experience in playing games, and an overall passion for games;
  • knowledge of the most popular hidden object games currently available on the mobile app market;
  • practical experience in creating and developing hidden object games;
  • knowledge and understanding of how key hidden object game mechanics work;
  • knowledge of terminology and conceptual apparatus for mobile free-to-play.

Desirable: ● programming skills; ● knowledge of graphic suites; ● fluent spoken and written English

Apply more

Flash Developer (ActionScript 3)

Development, Nizhny Novgorod, Russia

Responsibilities:

  • porting (C++ -> AS3) and supporting the web versions of the company’s games;
  • developing new game features;
  • support of porting tools.

Requirements:

  • over one year of experience working with ActionScript 3;
  • knowledge of algorithms and basic data structures;
  • understanding of OOP and design patterns;
  • experience with version control systems, specifically git;
  • focus on results.

Desirable Qualities:

  • knowledge of JS, C++, C#, or desire to learn them;
  • experience in developing games and/or apps for social networks;
  • desire to work in the game industry.
Apply more

3D Artist

Art, Murmansk, Russia

Responsibilities:

  • creating 3D models of game objects (buildings, landscape objects, etc.), both according to sketches provided and independently;
  • texturing and coloring models for pre-rendering.

Requirements:

  • knowledge of a 3D modeling and animation program (3ds Max, Maya, Blender, Houdini, etc.);
  • ability to work with external renderers (Vray, FinalRender, Maxwell, etc.);
  • knowledge of additional modeling programs (Zbrush, Mudbox, etc.) encouraged;
  • have a general understanding of proportions and the ability to correctly transition them to 3D models;
  • ability to create materials, seamless textures, and scans;
  • ability to work with both written and oral descriptions in a given style;
  • be sociable and able to criticize your own work;
  • have a genuine interest in your work and projects, and strive to constantly improve your skills;
  • portfolio required.

Also welcomed:

  • knowledge of basics of animation, ability to animate;
  • knowledge of basics of academic drawing;
  • ability to work in Illustrator and Flash;
  • skills in drawing by hand;
  • experience working in a team.
Apply more

Community producer (Guns of Boom)

Marketing, Moscow, Russia

Responsibilities:

  • organizing the team’s work flow;
  • developing strategies of communication with users;
  • developing and implementing community-driven solutions in the game;
  • working with opinion leaders and streamers;
  • developing activations with the participation of bloggers;
  • working with external partners;
  • being in constant contact with the community and passing its needs on to the development team;
  • developing strategies for the company brand on social platforms;
  • conducting briefings with other departments (art and video production, the event team);
  • taking part in the events’ organization for players.

Requirements:

  • a love for games and a rich experience with games, including shooters;
  • a deep understanding of large social networks and platforms (from forums to Reddit, Discord, Twitch Messenger, etc.);
  • experience in team management;
  • a focus on results;
  • analytical skills as well as idea generation;
  • a keen interest in e-sports;
  • knowledge of popular bloggers and streamers;
  • experience of carrying out activities for players;
  • strong English skills.
Apply more

C ++ Developer

Development, Moscow, Russia

Responsibilities:

  • refining and improving the game engine to add new types of mechanics;
  • working with GUI;
  • implementing new game mechanics and supporting the existing ones;
  • improving the AI system.

Requirements:

  • at least 3 years of С++ programming experience;
  • knowledge of the object-oriented programming paradigm and its use in practice;
  • knowledge of basic algorithms, data structures, STL;
  • ability to work on a team of five or more people and read other people’s code;
  • ability to complete tasks in an efficient and timely manner;
  • adequate perception of criticism.

Desirable:

  • experience in developing applications for iOS / Android / Emscripten;
  • experience with C++11;
  • knowledge of mathematics for 3D game programming;
  • experience in developing multithreaded and network applications.
Apply more

Server Developer

Development, Moscow, Russia

Responsibilities:

  • supporting and improving the existing server code;
  • supporting current server infrastructure;
  • adding new modules to support client-based game mechanics.

Requirements:

  • strong skills in PHP 5.6+ or 7.0+, MySQL 5.6+;
  • experience with Redis and MongoDB;
  • an understanding of how to optimize the execution of database queries;
  • knowledge of Linux;
  • ability to work on a team of five or more people and read other people’s code;
  • ability to complete tasks in an efficient and timely manner; adequate perception of criticism.

Desirable:

  • experience in writing REST-services;
  • experience working with highly loaded projects;
  • knowledge of Python, Lua;
  • experience with AWS / Azure or other cloud providers.
Apply more

User Support Specialist

Support, Murmansk, Russia

Responsibilities:

  • communicating with English-speaking players via email, social networks and forums;
  • collecting and filing players’ comments and feedback (double checking bugs, analyzing problems);
  • cooperating with the development team;
  • taking part in development of game projects;
  • writing and compiling texts in both Russian and English;
  • creating questionnaires, descriptions and FAQs;
  • monitoring the game projects.

Requirements:

  • strong English skills;
  • adequate written and verbal skills both in Russian and English;
  • attention to detail, diligence, politeness;
  • precision, punctuality, good organizational skills;
  • people skills, ability to work in a team;
  • ability to quickly react to various situations and handle pressure;
  • gaming experience on social networks and mobile platforms: iPhone/iPad/Android/WinPhone/Win8;
  • skills in working with MS Excel/Word, email clients.

Desirable:

  • knowledge of programming languages;
  • knowledge of graphical editors;
  • experience on MacOS and Unix.
Apply more

Game Designer

Game design, Nizhny Novgorod, Russia

Responsibilities:

  • developing design for social mobile games, writing documentation;
  • adjusting game balance;
  • writing scripts and dialogues;
  • creating game levels.

Requirements:

  • experience working with social or casual games, portfolio of finished projects;
  • understanding of the specific requirements of social and mobile games;
  • analytical thinking;
  • be responsible, accurate, and communicative;
  • ability to convey your vision to programmers and artists.

Also welcomed:

  • experience with level design and knowledge of game mechanics;
  • experience writing scripts;
  • knowledge of English.
Apply more

Level Designer

Art, Moscow, Russia

Responsibilities:

Daily ADVENTURES of our imaG!native specialists:

  • full cycle of multiplayer level creation: from preliminary sketches to initiating production;
  • working closely with the game design, art and programming departments;
  • quality control for the visual and gameplay aspects of a level;
  • working with feedback and correcting bugs.

Requirements:

Your skills and INSIGHT:

  • at least two years experience working on gaming projects as a level designer;
  • experience creating and initiating production on multiplayer levels;
  • basic modeling skills;
  • experience using Unity3D;
  • willingness to accept constructive criticism;
  • excellent experience with multiplayer FPS games;
  • passion for video games;
  • good communication skills;
  • must have a portfolio.
Apply more

Lead Game Designer

Game design, Taganrog, Russia

Game Insight’s Taganrog studio is an experienced team that created the smash hit Alice in the Mirrors of Albion. The game has been translated into 8 languages and has been downloaded over 15 million times by users all over the world since its release. Maybe you are the person we've been looking for to complete our team!

Responsibilities:

  • taking part in the development of a large mobile project as lead game designer;
  • refining and describing the project's main gameplay modules, developing core gameplay;
  • the development and control of game monetization/economic components;
  • working closely with the development and design teams to form a base for a successful game;
  • analyzing game stats to understand player behavior and motivation, formulating and testing hypotheses;
  • performing follow-up analysis and monitoring new developments.

Requirements:

  • at least 2 years of experience working in the game industry in a relevant position, a portfolio of launched projects;
  • excellent knowledge of the mobile games market;
  • leadership skills, ability to clearly express thoughts and work with documentation;
  • great organizational skills, ability to set priorities and multitask;
  • a desire to work in a quickly developing environment;
  • a passion for creating quality games.

Also welcomed:

  • knowledge of math (linear algebra, probability theory);
  • good knowledge of written and spoken English.
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Community manager

Marketing, Moscow, Russia

Responsibilities:

Our candidate:

  • Takes the initiative. Never holds still, but is instead always ready to try something new. Can form a concept and implement it step by step.
  • Is rational. Approaches the solution to any problem thoughtfully and does not let panic take over.
  • Is a real gamer. Knows first-hand what an MMO is, and can brag about a wealth of experience gaming in various genres both on PC and mobile platforms.
  • Is intimately familiar with every social network. Knows how to work specifically with any type of audience.
  • Knows the difference between a Let’s Play and a stream. Follows developments in this area and maybe even has experience working in the sector.
  • Is not afraid to communicate with players. Is ready to help, listen, and chat one on one.
  • Is willing to work in an office. Is punctual, polite, able to organize his or her own workday and improve every day!

Requirements:

  • At least 1 year of experience working with communities.
  • Educated level of Russian and upper intermediate level of English.
  • Extensive gaming experience (popular PC games, MMO, TCG).
  • Personal experience with streaming and recording Let’s Plays desirable.
  • Creative thinking, ability to find solutions outside the box.
  • Knowledge of Spanish or Portuguese (preferably Brazillian Portuguese) is required.
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Lead С++ Developer

Development, Murmansk, Russia

Responsibilities:

  • developing mobile games for iOS, Android, and Windows;
  • developing game logic, algorithms, and interfaces;
  • supporting existing code, analyzing and optimizing applications;
  • error correction, software support.

Requirements:

  • at least 3 years of C++ programming, knowledge of libraries and design patterns;
  • programming experience using OpenGL;
  • ability to profile and debug the code;
  • ability to understand other people's code;
  • knowledge of classical algorithms and data structures;
  • knowledge of the client-server architecture;
  • experience in collective development, teamwork;
  • experience in managing a team of programmers;
  • familiarity with version control systems (SVN, GIT, etc.), bug tracking, project management (Redmine, JIRA, etc.).

Desirable:

  • higher education (math/technical/IT);
  • experience developing applications for Windows and *nix systems;
  • experience developing mobile, cross-platform, or client-server applications.
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UI Artist

Art, Nizhny Novgorod, Russia

Responsibilities:

  • designing and prototyping UI for our games on mobile and browser platforms;
  • the scope of your work includes designing elements such as buttons, windows, menus, to icons, and so on;
  • supporting, maintaining, and improving currently existing UI designs;
  • implementing the game designers’ ideas within the game developers' constraints;
  • using your innovation and talent to make user experience enjoyable at all times.

Requirements:

  • а deep understanding of usability and principles of UI design;
  • excellent knowledge of Adobe Photoshop or similar 2D image-editing software;
  • previous game UI design experience of at least one year;
  • an awareness of today’s trends and developments in graphical game design;
  • the ability to come up with a concept and a solution within given limits and style;
  • an eye for color, plasticity, compositional flow, and rhythm;
  • logic, creativity, and resourcefulness;
  • previous teamwork experience.

Desirable Qualities:

  • a passion for video games;
  • previous involvement with multi-language app development;
  • ability to analyze your work and others';
  • experience with Adobe Illustrator.
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Localization Manager

Localization, Moscow, Russia

Responsibilities:

  • managing current projects and project localization to other languages;
  • interacting with studios, obtaining information about the texts;
  • interacting with localization partners, managing translation and editing tasks, creating glossaries, working with development studios and other departments of the company;
  • coordinating full-time/freelance translators and editors, monitoring the timeliness and quality of the translations;
  • completing various additional tasks set by the localization producer (performing linguistic tests, collecting statistics and various information on projects, working with legal documents, writing game reviews).

Requirements:

  • at least 2 years experience in the game industry (at least 1 year experience in a similar position in a localization department, or at least 2 years experience in a testing department);
  • ability to organize and structure the work process, ability to prioritize;
  • higher education (preferably linguistic);
  • at least upper intermediate level of proficiency in English (preferably fluent);
  • work experience with MemoQ (or TRADOS);
  • knowledge of software for tracking tasks and errors: Jira (knowledge of TestTrack Pro, Redmine and similar will be an advantage);
  • desire to work in the game industry and grow professionally within the chosen specialty;
  • excellent communication skills and the highest sense of responsibility.

Desirable:

  • knowledge of the mobile games market;
  • knowledge of VBA.
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Technical Support Engineer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • solving technical and game problems forwarded by the support team;
  • researching emerging problems, testing developed products;
  • working with a team of testers, developers and game designers to identify and solve problems.

Requirements:

  • ability to convey ideas and thoughts in well-worded Russian;
  • pre-intermediate level of English language proficiency or better;
  • fluency in game-specific terminology, specifically city-building games;
  • ability to perform under pressure, sense of responsibility, attentiveness;
  • extensive experience in using mobile devices and social networks;
  • good analytical and communication skills;
  • ability to process large amounts of information.

Desirable:

  • teamwork experience;
  • experience with bug tracking systems;
  • passion for video games.
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UI/UX Designer (Unity)

Art, Moscow, Russia

Responsibilities:

  • creating and modifying the game UI for projects built in Unity;
  • designing and prototyping UI for games on mobile and browser platforms;
  • designing graphical elements such as windows, menus, buttons, icons, and so on;
  • supporting, maintaining, and improving currently existing UI design;
  • implementing the game designers’ ideas within the game developers' constraints;
  • making user experience enjoyable at all times through the employment of innovative solutions.

Requirements:

  • experience in creating and modifying UI (prefabs) in NGUI and in UnityGUI (uGUI);
  • experience in creating and configuring UI/2D animations in Unity;
  • experience with particle systems;
  • at least 2 years experience in UI design for Unity projects;
  • deep understanding of usability and principles of UI design;
  • excellent knowledge of Adobe Photoshop or similar 2D image-editing software;
  • awareness of today’s trends and developments in graphical game design;
  • ability to come up with concepts and solutions within given limits and style;
  • previous experience working as part of a team.

Desirable:

  • knowledge about shaders;
  • experience with 3D editors;
  • experience in creating graphics suitable for mobile platforms (iOS, Android);
  • passion for video games
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Server Developer (C #)

Development, Nizhny Novgorod, Russia

Responsibilities:

  • developing on a C# scalable server for multiplayer games.

Requirements:

  • at least 3 years programming in C# and another object-oriented language;
  • experience with asynchronous programming in C# 5.0 (async/await);
  • experience working with network protocols at various levels (TCP, HTTP);
  • experience working with databases (NoSQL and SQL);
  • understanding OOD patterns and principles;
  • dedication to an elevated coding culture and passion for developing quality software;
  • higher technical education;
  • English at a level sufficient to read technical documentation;
  • be communicative and have experience working in a team.

Desirable:

  • experience developing a server-side system or app (ideally a game);
  • experience working on big multi-component projects;
  • experience developing using OOD methodologies;
  • experience working with the GIT version control system;
  • experience with cross-platform development, including development for Linux.
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DataOps Engineer/Back-End Developer

Development, Moscow, Russia

Responsibilities:

  • developing and maintaining a system for collecting and processing data from various sources (the system already exists, your responsibilities will include modifying, maintaining and improving it);
  • creating a system for multilevel data validation and cleaning with data anomaly detection and automatic notification about anomalies;
  • providing support for analytical services and databases;
  • upgrading and configuring the main data storage (PostgreSQL) for analytical queries;
  • working with various APIs, SQL and NoSQL databases;
  • configuring CRON or another scheduler for analytical and server tasks and scripts;
  • optimizing analytical scripts (R/Python).

Requirements:

  • knowledge of Python;
  • experience working with PostgreSQL, understanding of indexing, vacuum, window functions, partitioning, creating queries etc.;
  • experience working with Unix shells.
  • Desirable:
  • knowledge of PL/pgSQL, PHP, and Go;
  • experience creating distributed repositories based on PostgreSQL 9.6+;
  • experience working with ClickHouse, Greenplum, RabbitMQ and MapReduce;
  • knowledge of R (reading and optimizing).
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