Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Senior Game Designer

Nizhny Novgorod, Russia

What you will do:

  • developing the design and core mechanics of social and mobile games;
  • describing game mechanics, writing documentation;
  • adjusting the game balance and working out the general architectural balance;
  • writing scripts and dialogues;
  • creating game levels;
  • developing game interfaces.

We expect you to have:

  • experience working with social or casual games; a portfolio of finished projects;
  • understanding of the specific requirements of social and mobile games;
  • understanding of the social and mobile game market by following the main trends;
  • knowledge of the main game metrics that are used for project evaluation;
  • analytical thinking;
  • be responsible, accurate, and communicative;
  • ability to convey your vision to programmers and artists.


  • work in our comfortable Nizhny Novgorod office;
  • interesting, creative work with results you can be proud of;
  • the potential for career and professional growth;
  • a young, friendly team of co-workers;
  • employment in accordance with the Labor Code;
  • health insurance (inc. dental);
  • English lessons;
  • tea, coffee, treats, kitchen;
  • large parking area.

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