Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Lead Game Designer

Moscow, Russia

What you will do:

  • develop the mobile PVP shooter Guns of Boom so that it becomes the world leader in the genre and brings even more revenue to the company;
  • manage and develop your team of game designers, and achieve desired goals.

We expect you to have:

  • experience in managing a team of game designers;
  • portfolio of released projects (especially shooters or other hardcore games);
  • understanding of PVP games and their mechanics;
  • product vision: how changing the game relates to changes in revenue.


  • comfortable, conveniently located office in downtown Moscow (5 minutes from Shabolovskaya metro station) ;
  • official employment in accordance with RF Labor Code;
  • excellent potential for personal and professional growth.

Respond to vacancy

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