Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Game Designer

Taganrog, Russia

What you will do:

  • Make new content (storyline and characters)
  • Invent cool mechanics
  • Tinker with game parameters: from single objects to core mechanics
  • Develop levels
  • Work closely with narrative designers, artists, and coders

We expect you to have:

  • At least 1-year experience as a game designer
  • Thorough knowledge of the f2p market
  • Passion for making great mobile games
  • Ability to tackle new challenges on the fly
  • Ability to clearly express your thoughts and ideas

Huge advantage:

  • Experience with HOG and Match-3 genres


  • Awesome office with a cozy terrace
  • Comfortable working hours
  • Fresh fruit and snacks every day
  • Books and conferences at our expense
  • GI educations: meet-ups, courses, workshops

Respond to vacancy

Attach CV