Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero
Jobs

Game Designer

Nizhny Novgorod, Russia

What you will do:

  • fine-tune the game's balance, based on the current strategy;
  • analyze game metrics and work on monetization.

We expect you to have:

  • understanding of the specifics of social or casual mobile games;
  • experience in creating, analyzing, and fine-tuning the game's balance;
  • experience in successful monetization of the project;
  • knowledge of popular game mechanics, basic game metrics, ability to evaluate the performance.

Conditions:

  • work in our office full time, in the city of Nizhny Novgorod;
  • interesting, creative work with results you can be proud of;
  • potential for career and professional growth;
  • young, friendly team of co-workers;
  • assistance with formalities required by the Labor Code;
  • tea, coffee, treats, staff kitchen;
  • large parking area.

Respond to vacancy

Attach CV