What you will do:
- create realistic and stylized 3D models of characters and environment objects;
- create low poly models of characters, weapons, environment objects;
- comply with the pipeline and existing visual style of the project.
We expect you to have:
- a portfolio;
- experience with 3ds Max, ZBrush, V-Ray and Photoshop: high poly and low poly modeling, creating layouts, retopology, map baking, texturing.
- experience with Maya and Unity;
- ability to draw by hand;
- basic knowledge of rigs and animation;
- passion for games.
- comfortable office in downtown Novosibirsk;
- official employment in accordance with the RF Labor Code;
- ample opportunity for personal and professional growth.