Rocking with the donkey in Need a Hero
Preparing Friday bonuses in the Tribez & Castlez
Adding coal to Storewell’s mines in Transport Empire
Petting Dino in The Tribez
Hoisting the sails in Sunshine Bay
Harvesting giant pumpkins in The Tribez
Clearing the runways in Airport City
Warming the sea in Paradise Island 2
Creating outer space in Airport City
Making stars lucky in Big Business
Patching up defeated bosses in Cloud Raiders
Igniting the dragon's breath in Need a Hero
Sending islands skyward in Cloud Raiders
Gathering up Snatchins in Mystery Manor
Feeding Cheshire Jr. in Mirrors of Albion
Hiding objects in Mystery Manor
Counting grains of sand on Paradise Island
Assembling collections in Mystery Manor
Locking princesses in towers in Need a Hero

Game Environment Artist

Art, Moscow, Russia

Responsibilities:

  • laying out game levels in Unity, setting up the lighting;
  • setting up prefabs, importing and validating models;
  • сreating models and texturing game environment assets; correcting other artists’ models and textures;
  • creating game environment tile textures;
  • postprocessing and color correction.

Requirements:

  • portfolio is a must;
  • excellent knowledge of 3D modeling software (Maya or 3ds Max);
  • experience with low-poly to high-poly model retopology both manually and automatically;
  • experience in creating stylized textures, knowledge of texel density;
  • experience in creating models for game engines;
  • understanding how shaders work;
  • experience with scene composition and lighting setup in Unity;
  • knowledge of level design essentials;
  • understanding the principles of working with a level designer.

Desirable:

  • experience with Substance Designer and procedural asset creation;
  • experience with ZBrush and natural-environment asset sculpting; an understanding of how to create vegetation models and experience working with it;
  • experience with prototyping shaders in Shader Forge or Amplify Shader Editor;
  • experience working with other game engines of the current or past generation (UDK, UE4, CryEngine, etc.);
  • еxperience working with World Machine; creating landscapes and painting them.
Apply more

VFX Artist

Art, Moscow, Russia

Responsibilities:

  • creating VFX for mobile games;
  • creating textures, including animated;
  • creating video sketches for demonstrating how the effects will look in the game;
  • preparation of effects for technical implementation;
  • interaction with the team of programmers and supervision of the final implementation in games.

Requirements:

  • portfolio (VFX) is a prerequisite;
  • deep understanding of the technical component of the effects;
  • effect optimization skills, preferably for the mobile platform;
  • excellent knowledge of any particle editor;
  • excellent knowledge of Adobe Photoshop;
  • experience with Adobe After Effects or a similar video editor;
  • desire to grow and improve;
  • passion for games.

Desirable:

  • understanding the process and specifics of mobile game development;
  • traditional animation skills;
  • skills in animating, using Spine or DragonBones;
  • experience with the Magic Particles editor;
  • experience in creating effects, scripts (C#) and shaders in Unity3D;
  • skills in simulating effects using 3D-packages such as 3DS Max.
Apply more

Unity3D Developer

Development, Moscow, Russia

Responsibilities:

  • developing new game mechanics and improving existing ones in games for mobile platforms (Team PVP shooter);
  • R&D tasks, integrating third-party services, developing prototypes of new gaming features.

Requirements:

  • experience in developing applications for mobile platforms with Unity3D;
  • very strong knowledge of C#, at least 3 years of programming experience;
  • ability to develop and maintain a coherent architecture that does not collapse under conflicting designer demands;
  • communication skills and the ability to negotiate.
Apply more

Game Designer

Game design, Moscow, Russia

Responsibilities:

  • engaging in the development of a large mobile game project in a particular direction as a main game designer;
  • developing and describing the main gameplay modules of a project, developing core gameplay;
  • working closely with a team of developers and designers to create the basis for a successful game;
  • analysing game statistics to understand the behaviour and motivation of players, creating and testing hypotheses;
  • supervising and evaluating new features when implemented.

Requirements:

  • minimum 3 years of experience and a portfolio of delivered projects;
  • excellent knowledge of the mobile games market;
  • knowledge and understanding of game mechanics, meta mechanics, ability to use and adapt them to the goals of the project;
  • ability to clearly express ideas and work with documentation;
  • desire to work in a fast-paced environment;
  • passion for creating great games;
  • experience in developing PVP games or shooters will be considered a strong advantage;
  • great teamwork skills and ability to compromise.
Apply more

Developer of the server-side parts of the game projects

Development, Moscow, Russia

Responsibilities:

  • developing game logic and infrastructure;
  • technologies you will work with: LUA, PHP, and a bit of JavaScript, MongoDB, Git for version control.

Requirements:

  • at least 4 years experience working with scripting languages;
  • previous experience working as part of a team;
  • experience in developing big systems;
  • experience in developing highly loaded systems;
  • speed and accuracy in perception of complex concepts, attention to detail;
  • ability to read other people's code and predict what was meant to be said;
  • ability to mimic other people's code;
  • critical perception of your own code;
  • experience in game design is desirable.
Apply more

3D Artist

Art, Moscow, Russia

Artist for the mobile FPS Guns of Boom wanted! If becoming a part of a mobile game project, creating amazing things, and growing as a professional is something you've always dreamed of, apply now!

Responsibilities:

  • creating 3D models of characters and customizing them (high poly sculpt to low poly) in accordance with the concepts;
  • creating 3D models of weapons (middle poly) in accordance with the concepts;
  • creating props for maps (low poly) in accordance with the concepts and references;
  • adhering to a project’s production pipeline and given visual style.

Requirements:

  • strong artistic skills, knowledge of anatomy;
  • ability to use Handpaint and PBR Metallic-Roughness techniques;
  • excellent knowledge of one of the following 3D editors: Maya, 3D Max, Modo or Blender;
  • excellent knowledge of Substance Painter, Zbrush, 3D coat (desirable) or Unity (desirable);
  • portfolio is a must.
Apply more

UI Designer

Art, Moscow, Russia

Responsibilities:

  • creating and modifying the game UI for projects;
  • creating style and prototyping UI for games on mobile and browser platforms;
  • designing graphical elements such as windows, menus, buttons, icons, and so on;
  • supporting, maintaining, and improving currently existing UI design;
  • implementing the game designers’ ideas within the game developers' constraints;
  • making user experience enjoyable at all times through the employment of innovative solutions.

Requirements:

  • experience in creating and modifying UI;
  • experience in creating and configuring UI/2D animations;
  • experience with particle systems ● at least 2 years experience in UI design;
  • deep understanding of usability and principles of UI design;
  • excellent knowledge of Adobe Photoshop or similar 2D image-editing software;
  • awareness of today’s trends and developments in graphical game design;
  • ability to come up with concepts and solutions within given limits and style;
  • previous experience working as part of a team.

Desirable:

  • knowledge about shaders;
  • experience with 3D editors;
  • experience in creating graphics suitable for mobile platforms (iOS, Android);
  • passion for video games.
Apply more

Marketing Analyst

Analytics, Moscow, Russia

Responsibilities:

  • full guidance for the company's marketing activities (help to increase traffic using data);
  • BI and data visualization: creating flawless reports for quick answers to any questions (we use Plotly and Tableau);
  • monitoring the integrity and reliability of data;
  • developing procurement models and methodologies in cooperation with the marketing department: how, where and at what price to buy traffic, and what traffic not to buy;
  • analyzing competitors' marketing activities and their impact on the market;
  • the interesting part: creating a traffic management automation model (from the distribution of budgets between channels to conditional actions with campaigns).

Requirements:

  • knowledge of mobile marketing and familiarity with the mobile games market;
  • excellent knowledge of mathematical statistics and probability theory;
  • extensive experience with R or Python (Python is a priority);
  • extensive experience with SQL (we work with PostgreSQL);
  • ability to multitask;
  • ability and willingness to measure your work results in monetary terms.

Desirable:

  • minimum 1 year of experience in data analysis, marketing or a related field;
  • knowledge and experience working with time series methods of analysis and forecasting;
  • knowledge and experience working with portfolio analysis;
  • knowledge and experience applying machine learning, neural networks etc.;
  • experience with advertising platforms and trackers (Facebook, Google, AppsFlyer).
Apply more

Product Analyst

Analytics, Moscow, Russia

Responsibilities:

  • carrying out research and calculating the effectiveness of game updates, offers and events;
  • developing methodologies for collecting new data for checking hypotheses, as well as monitoring the integrity of existing data;
  • carrying out A/B testing – participating in developing the means of conducting this and interpreting the results;
  • independent initiatives for analyzing game economies and game balance, player behavior, the influence of outside factors, and more.

Requirements:

  • relevant education (applied math/statistics, economics/finance, computer science);
  • excellent knowledge of mathematical statistics and probability theory;
  • confidence using R or Python;
  • confidence using SQL (we use PostgreSQL);
  • at least one year's experience working in the data analysis sector or in related sectors;
  • passion for games;
  • ability to multitask.

Desirable:

  • understanding of and experience applying the principles of machine learning, neural networks and so on;
  • expertise in the games sector (analysis, trends, player profiles, popular mechanics);
  • understanding of the means of monetizing mobile games.
Apply more

Technical Artist

Art, Moscow, Russia

Responsibilities:

  • developing and optimizing graphics solutions and drafting requirements for the produced content for mobile devices;
  • building and configuring in-game content;
  • maintaining technical documentation related to the production of content and creating descriptions of pipelines;
  • working with internal tools.

Requirements:

  • strong knowledge of Unity3D;
  • experience working with scripting languages;
  • experience writing tools and plug-ins for Unity;
  • experience developing shaders for mobile devices;
  • experience optimizing graphic content for mobile devices;
  • understanding of the principles of image rendering and the restrictions of mobile devices;
  • proficiency in Maya and/or 3dsMax and the ability to write scripts and plug-ins;
  • proficiency in Photoshop and the ability to write scripts and plug-ins;
  • strong team work skills;
  • minimum 1 year of work experience in a related field;
  • participation in creating finished or delivered projects;
  • good artistic taste.
Apply more

Lead Game Designer

Game design, Moscow, Russia

Responsibilities:

  • creating a game design that accomplishes different tasks for the development of f2p games;
  • consult Producers, seeking solutions for problems;
  • leading the work of other Game Designers, including issues of balance, content, level design and so on;
  • assigning tasks for different departments (Art, Programming) and accepting results;
  • development and maintenance of game documentation;
  • analysis of statistics, identification of points of growth of the project and proposals for solutions.

Requirements:

  • 3 years of experience as a game designer;
  • good knowledge of the f2p gaming market and relevant gaming trends;
  • knowledge of the basic metrics of f2p projects;
  • portfolio of released, commercially successful projects, including f2p projects;
  • experience working with casual projects and understanding the audience;
  • experience working on a project in operation;
  • good leadership and communicative qualities;
  • skill in setting tasks, supervision and accepting results;
  • excellent organizational skills, ability to prioritize and multitask;
  • ability to clearly and structurally communicate and substantiate own point of view.

Desirable:

  • experience in managing a team of any size;
  • experience working on projects, that are included in the Top-100 Grossing iOs/Android;
  • experience working on games with Hidden Object mechanics;
  • experience working with remote employees.
Apply more

Python developer (marketing automation)

Development, Moscow, Russia

Responsibilities:

  • automating work with advertising channels by using APIs (Facebook, Google, etc.);
  • creating a traffic management automation system (from the distribution of budgets between channels to conditional actions with campaigns);
  • creating a system that detects anomalies and predicts changes in key metrics;
  • creating an algorithm for auto-generating marketing content, implementing it to the traffic management automation system.

Requirements:

  • at least 2 year work experience with Python (Django);
  • excellent knowledge of SQL;
  • work experience with NoSQL and various APIs.

Desirable:

  • knowledge of statistics and probability theory;
  • experience in working with time series;
  • basic understanding of mobile marketing and the game market.
Apply more

Linux system engineer

Development, Moscow, Russia

Responsibilities:

  • administrating the Linux server infrastructure;
  • maintaining technical documentation;
  • monitoring work of the infrastructure, analyzing performance, availability, fault tolerance;
  • participating in development projects based on current business tasks.

Requirements:

  • knowledge of the TCP/IP protocol stack, knowledge of the OSI Model;
  • understanding the principles of DNS, DHCP and experience configurating them;
  • strong knowledge of major Linux distributions (Debian, RHEL) ;
  • knowledge of one of the scripting languages (Bash, Python, Ruby);
  • experience with virtualization systems (KVM, Xen, VmWare);
  • knowledge of monitoring systems (Zabbix, Nagios);
  • knowledge of configuration management systems (Chef, Puppet, Ansible).

Desirable:

  • experience in configuring client VPNs (OpenVPN, L2TP);
  • experience with OpenLDAP;
  • experience in configuring Web servers (Nginx, Apache);
  • experience in configuring Java applications;
  • experience with MySQL, PostgreSQL;
  • knowledge of the basic concepts of ITIL.
Apply more

Game Designer

Game design, Taganrog, Russia

Responsibilities:

  • developing new game content (genre, plot, character traits);
  • customizing game parameters on different levels (from game objects to new functionality), level customization;
  • working in team with narrative designers, artists and programmers.

Requirements:

  • at least 1 year experience as a game designer;
  • good knowledge of f2p gaming market and relevant gaming trends;
  • desire to create games for mobile platforms;
  • ability and willingness to solve non-standard tasks;
  • ability to articulate and express your thoughts clearly;

Desirable:

  • experience working with HOG projects;
  • experience working with match-3 games.
Apply more

3D Animator

Art, Novosibirsk, Russia

Responsibilities:

  • setting up and skinning the characters;
  • animation of low-poly 3D models of characters and scene objects;
  • interaction with the development team (concept artists, 3D artists, programmers).

Requirements:

  • portfolio is a must;
  • minimum of 2 years work experience in a similar position;
  • strong knowledge of 3ds Max and/or Maya;
  • understanding the specifics of developing animations for mobile projects;
  • desire to work in the gaming industry;
  • experience in creating realistic character animation.

Desirable:

  • experience with developing rigs;
  • an excellent knowledge of human anatomy;
  • Arts degree.
Apply more

Data Visualization Specialist

Development, Moscow, Russia

Responsibilities:

developing data collection and aggregation mechanisms for dashboards; creating dashboards with various metrics of game projects.

Requirements:

  • ability to create beautiful and easy to understand charts;
  • excellent knowledge of mathematical statistics;
  • excellent knowledge of Python;
  • excellent knowledge of SQL;
  • ability to multitask.

Desirable:

  • at least 1-year experience in the field of data analysis, marketing or similar;
  • experience working with Tableau.
Apply more

Junior Technical Support Specialist

Development, Moscow, Russia

Responsibilities:

  • checking the technical condition of equipment (PC, peripherals, laptops);
  • consulting employees on IT matters, providing assistance in choosing the best software and hardware;
  • maintenance of knowledge base, technical documentation, instructions for the company's employees;
  • providing new workplaces with necessary equipment.

Requirements:

  • knowledge of computer and laptop hardware;
  • knowledge of the principles of software, PC and office equipment diagnostics;
  • advanced knowledge of any operating system;
  • experience working with Apple products.
Apply more

BizDev / Brand Manager

Marketing, Moscow, Russia

We’re looking for a professional who will take responsibility for the Guns of Boom brand and will communicate with partners and the media. You’ll be working on one of the company’s top projects, will have full creative freedom, as well as a chance to form the promotional strategy for one of the biggest mobile shooters!

Responsibilities:

  • creating showcases and promo videos about the product for conferences, expos, and partner presentations (together with designers and the video production team);
  • finding PR-causes, briefing and controlling the work of PR-agencies;
  • preparing and updating press-kits;
  • participating in trade-fairs and working with partners.

Requirements:

  • at least 2 years experience in marketing / PR / business development ;
  • experience in making product value propositions, creating showcases for customers and partners;
  • advanced spoken and written English;
  • passion for games and the desire to grow in the game dev business;
  • sense of beauty.
Apply more

JavaScript Developer

Development, Murmansk, Russia

Responsibilities:

  • Developing gaming apps for the Facebook Instant Games platform.

Requirements:

  • experience in developing web apps;
  • experience in developing the client side of client-server applications;
  • good knowledge of JavaScript;
  • extensive knowledge of OOP techniques.

Desirable:

  • experience with WebGL;
  • experience with three.js;
  • knowledge of CSS and browser features;
  • ability to work with version control and project management systems;
  • experience in developing gaming applications
Apply more

C ++ developer

Development, Riga, Latvia

Responsibilities:

  • refining and improving the game engine to add new types of mechanics;
  • working with GUI;
  • implementing new game mechanics and supporting the existing ones;
  • improving the AI system.

Requirements:

  • at least 3 years of С++ programming experience;
  • knowledge of the object-oriented programming paradigm and its use in practice;
  • knowledge of basic algorithms, data structures, STL;
  • ability to work on a team of five or more people and read other people’s code;
  • ability to complete tasks in an efficient and timely manner;
  • adequate perception of criticism.

Desirable:

  • experience in developing applications for iOS / Android / Emscripten;
  • experience with C++11;
  • knowledge of mathematics for 3D game programming;
  • experience in developing multithreaded and network applications.
Apply more

2D Artist

Art, Novosibirsk, Russia

Responsibilities:

  • creating game graphics that adhere to the style of a project;
  • creating concepts of characters, environment objects, locations;
  • overpainting environment objects, locations, texturing objects.

Requirements:

  • portfolio is a must;
  • professional level of working with Photoshop graphics editor (proficient working knowledge of Illustrator will be considered as a plus);
  • work experience with graphics pads/tablets;
  • ability to adhere to the given style while creating memorable designs for objects and characters;
  • ability to meet established deadlines.

Desirable:

  • education in arts or architecture;
  • general knowledge of 3D editors;
  • understanding of the iterative nature of development processes.
Apply more

Automation engineer

Development, Nizhny Novgorod, Russia

We are looking for an expert, who could automate the build of our mobile games for all key platforms. If you like exploring new tools and mastering new technologies to bring the automation of development processes to a new level, you probably are right for us!

Responsibilities:

  • automating builds with Jenkins;
  • continuously improving and expanding automation of development processes;
  • creating builds upon developers' requests for testing and official releases.

Requirements:

  • experience in automation with Jenkins or similar systems;
  • experience in programming and writing scripts;
  • experience with version control systems (for example, Git, SVN, Perforce);
  • ability to work in a team.

Desirable:

  • experience in configuring and building C++ projects in integrated environments (MSVS, XCode), also using make-systems;
  • programming experience with Python, C, C++;
  • experience in administering *nix systems;
  • knowledge of English at a level sufficient to read the documentation.
Apply more

Lead 2D Artist

Art, Taganrog, Russia

Game Insight’s Taganrog studio is an experienced team that created the smash hit Mirrors of Albion. The game has been translated into 8 languages and has been downloaded over 15 million times by users all over the world since its release. Maybe you are the person we've been looking for to complete our team!

Responsibilities:

  • creating game concepts (characters, map locations, objects);
  • participation in forming the artistic style of the project;
  • quality control of the project's art.

Requirements:

  • minimum of 3 years work experience in a similar position;
  • Arts degree;
  • good artistic taste, ability to create and adhere to a given visual style;
  • the desire to create hits for mobile platforms.

Desirable:

  • work experience with 2D animation or understanding the basics of it;
  • experience with UI, tile graphics;
  • general knowledge of 3D editors;
  • understanding of iterative development processes.
Apply more

C ++ Developer

Development, Moscow, Russia

Responsibilities:

  • refining and improving the game engine to add new types of mechanics;
  • working with GUI;
  • implementing new game mechanics and supporting the existing ones;
  • improving the AI system.

Requirements:

  • at least 3 years of С++ programming experience;
  • knowledge of the object-oriented programming paradigm and its use in practice;
  • knowledge of basic algorithms, data structures, STL;
  • ability to work on a team of five or more people and read other people’s code;
  • ability to complete tasks in an efficient and timely manner;
  • adequate perception of criticism.

Desirable:

  • experience in developing applications for iOS / Android / Emscripten;
  • experience with C++11;
  • knowledge of mathematics for 3D game programming;
  • experience in developing multithreaded and network applications.
Apply more

QA Specialist

Development, Nizhny Novgorod, Russia

Responsibilities:

  • testing video games on PC and mobile platforms (tracking inconsistencies in gameplay; finding flaws in graphics and mistakes in texts);
  • documenting the process of quality assessment;
  • quality assessment results analysis.

Requirements:

  • previous experience working in Quality Assessment;
  • passion for video games;
  • advanced computer skills;
  • analytical frame of mind & eye for detail;
  • high level of personal responsibility and meticulousness;
  • ability to convey ideas and thoughts in well-worded Russian.

Desirable Qualities:

  • teamwork experience;
  • knowledge of English.
Apply more

Lawyer

Back office, Moscow, Russia

Responsibilities:

  • working with contract law (legal support of the company's activities, mainly in relations with foreign counterparts: licensing, advertising, partnership, and other types of contracts);
  • working with the intellectual property of the company (including the protection of intellectual property rights);
  • consulting on labor law (upon request of HR services);
  • working on other legal matters.

Requirements:

  • law degree;
  • fluency in legal English, written and oral;
  • knowledge of contractual, copyright, international law, European and American law;
  • at least 3-year work experience in the field;
  • experience with Internet projects, advertising, IP would be an advantage.
Apply more

Community Management Team Lead

Marketing, Moscow, Russia

Wanted: a talented team lead for our group of community managers responsible for the social presence of the multiplayer mobile shooter Guns of Boom.

Responsibilities:

  • supporting effective communication between the game community and the project team;
  • supporting the project's eSports initiatives as a community department;
  • working with the most active members of the community: opinion leaders, moderators, streamers, YouTubers, heads of user communities and others;
  • constantly searching for new platforms: from forming the strategy of the social presence on the platform to effort estimation and implementation;
  • formation of the strategy for interaction with players (launching projects, activation);
  • ensuring the improvement of the team as a whole and each team member in particular;
  • developing new ways to achieve higher departmental efficiency;
  • evaluating the effectiveness of interaction with players and searching for new tools.

Requirements:

  • at least 3 years experience in working with communities;
  • successful team management experience;
  • outstanding oral and written language skills (English and Russian);
  • ability to handle changing situations and perform under stress;
  • neatness, punctuality, orderliness.
Apply more

3D Artist

Art, Novosibirsk, Russia

Responsibilities:

  • creating 3D models for characters and environment objects using either realistic or stylized techniques;
  • creating high-quality low-poly models for characters, weapons, environment objects;
  • adhering to a project’s production pipeline and given visual style.

Requirements:

  • portfolio is a must;
  • good working knowledge of 3dsMax, ZBrush, VRay and Photoshop: high poly and low poly modeling, texture mapping, retopology, map baking, texturing;
  • ability to meet established deadlines.

Desirable:

  • knowledge of Maya;
  • ability to draw by hand;
  • work experience with Unity;
  • basic knowledge of rigging and animation;
  • passion for computer games.
Apply more

Producer

Project management, Moscow, Russia

Wanted: an enthusiastic producer for a successful casual games project. We’re looking for someone who can help our accomplished team achieve even greater results.

Responsibilities:

  • creating strategies for the development of a large, successful casual games project;
  • searching for new growth points and correcting weak points;
  • generating ideas for content and functionality that will improve the target metrics;
  • controlling performance and introducing new mechanics and events;
  • closely interacting with the marketing team;
  • controlling the quality of solutions for game design.

Requirements:

  • an endless passion for games (of different genres, on different platforms);
  • willingness to make decisions and take responsibility;
  • good knowledge of the free-to-play games market, game genres, game trends;
  • at least 2 years of experience working as a producer or leading game designer;
  • analytical thinking, ability to articulate thoughts and explain decisions;
  • an understanding of the basics of art design (styles, modern trends) and marketing is not required, but would be a huge plus.
Apply more

UI/UX Designer

Art, Nizhny Novgorod, Russia

Responsibilities:

  • designing and prototyping UI for games on mobile and browser platforms;
  • designing graphical elements such as windows, menus, buttons, icons, etc;
  • supporting, maintaining, and improving currently existing UI designs;
  • implementing the game designers’ ideas within the game developers' constraints;
  • making the user experience enjoyable at all times, through the employment of innovative solutions.

Requirements:

  • understanding of usability principles and interface prototyping;
  • excellent knowledge of Adobe Photoshop or similar 2D image-editing software;
  • at least 1 year of experience in developing UIs;
  • awareness of today’s trends and developments in graphical game design;
  • understanding of color and composition;
  • inventiveness, logic, creative thinking;
  • experience working in a team;

Desirable:

  • passion for video games;
  • experience in developing multilingual applications;
  • ability to analyze their own work;
  • experience with Adobe Illustrator.
Apply more

Recruitment/HR Specialist

Project management, Moscow, Russia

Responsibilities:

  • full project management starting with job posting and applicant search, ending with successful hiring;
  • creating candidate profiles, updating the information about job openings on all relevant resources (job search websites, company’s website, other relevant platforms);
  • conducting job interviews, evaluating the candidates together with internal clients, conducting reference checks;
  • managing new hires: pre-collecting documents necessary for hiring; ensuring that the workplace is ready to onboard new recruits;
  • reporting on current vacancies and closed positions.

Requirements:

  • at least 1 year work experience in hiring IT/Digital specialists of various levels of expertise;
  • good communication and literacy skills;
  • desire to grow in the HR field;
  • proactiveness, positive outlook, courage, and perseverance;
  • intermediate level of English.
Apply more

Junior C++ developer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • programming game logic and game systems;
  • programming game interfaces;
  • bug fixing.

Requirements:

  • at least 2 years experience programming in C++;
  • good foundations in algorithmic processes, experience working with STL;
  • interest in computer games;
  • be responsible, communicative, and enthusiastic about working in a team of programmers;
  • English at a level sufficient to read technical documentation.

Also welcomed:

  • experience working on game projects;
  • experience working with mobile platforms: iOS, Android, Windows Phone, etc.;
  • experience programming in C# and other OO languages.
Apply more

C++ developer (Android NDK)

Development, Nizhny Novgorod, Russia

Responsibilities:

  • ensuring C++ game code works on Android;
  • integrating outside SDKs for Android;
  • programming game logic and game systems.

Requirements:

  • at least 2 years experience programming in C++;
  • at least 1 year experience developing for Android;
  • experience debugging and optimizing apps;
  • excellent understanding of the principles of OOP and experience with object-oriented development for C++ and Java;
  • English at the intermediate level, to read documentation confidently and write comments in the code.

Also welcomed:

  • experience working on game projects;
  • experience working with outside game engines Unity, Unreal Engine, Cocos, etc.
Apply more

Game Designer

Game design, Nizhny Novgorod, Russia

Responsibilities:

  • developing design for social mobile games, writing documentation;
  • adjusting game balance;
  • writing scripts and dialogues;
  • creating game levels.

Requirements:

  • experience working with social or casual games, portfolio of finished projects;
  • understanding of the specific requirements of social and mobile games;
  • analytical thinking;
  • be responsible, accurate, and communicative;
  • ability to convey your vision to programmers and artists.

Also welcomed:

  • experience with level design and knowledge of game mechanics;
  • experience writing scripts;
  • knowledge of English.
Apply more

Senior Game Designer

Game design, Nizhny Novgorod, Russia

Responsibilities:

  • developing the design and core mechanics of social and mobile games;
  • describing game mechanics, writing documentation;
  • adjusting the game balance and working out the general architectural balance;
  • writing scripts and dialogues;
  • creating game levels;
  • developing game interfaces.

Requirements:

  • experience working with social or casual games; a portfolio of finished projects;
  • understanding of the specific requirements of social and mobile games;
  • understanding of the social and mobile game market by following the main trends;
  • knowledge of the main game metrics that are used for project evaluation;
  • analytical thinking;
  • be responsible, accurate, and communicative;
  • ability to convey your vision to programmers and artists.
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C++ Developer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • developing the game logic and game systems;
  • user interface development;
  • software tools development.

Requirements:

  • 3+ years of C++ development;
  • excellent understanding of OOP and relevant C++ experience;
  • knowledge of and experience with Standard Template Library, including the C++11 standard;
  • good knowledge of linear algebra and algorithm solutions;
  • experience with software revision control (Git or similar);
  • high level of personal responsibility, ability to get on well with people, and a desire to be part of a team of developers;
  • good personal time management and prioritizing skills.

Desirable Qualities:

  • C# and other object-oriented languages development experience;
  • previous experience working on game projects;
  • experience with third-party game engines such as Unity, Unreal Engine, Cocos and so on;
  • client-server software development experience;
  • mobile platform (iOs, Android, Windows Phone or others) development experience.
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Server Developer (C #)

Development, Nizhny Novgorod, Russia

Responsibilities:

  • developing on a C# scalable server for multiplayer games.

Requirements:

  • at least 3 years programming in C# and another object-oriented language;
  • experience with asynchronous programming in C# 5.0 (async/await);
  • experience working with network protocols at various levels (TCP, HTTP);
  • experience working with databases (NoSQL and SQL);
  • understanding OOD patterns and principles;
  • dedication to an elevated coding culture and passion for developing quality software;
  • higher technical education;
  • English at a level sufficient to read technical documentation;
  • be communicative and have experience working in a team.

Desirable:

  • experience developing a server-side system or app (ideally a game);
  • experience working on big multi-component projects;
  • experience developing using OOD methodologies;
  • experience working with the GIT version control system;
  • experience with cross-platform development, including development for Linux.
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SMM manager

Marketing, Moscow, Russia

Responsibilities:

  • Develop, deliver, and implement social media strategies for products.
  • Update content, manage social media activations and storytelling framework (e.g. hashtag strategy, types of content etc).

Our candidate:

  • Must create new content from scratch, prepare and schedule posts for different groups and accounts on social media.
  • Has previously worked with designers and copywriters.
  • Can work with advertising campaigns on different social media platforms.
  • Understands the importance of global launch plans and guidelines.
  • Knows everything about digital trends and market news.
  • Works deeply with the audience; performs tests and regular research.
  • Can work with analytics and reports.
  • Ready to work on a team and while also being independent, bringing new ideas and solutions to the table.
  • Is able to organize his or her own workday and improve every day.
  • Is intimately familiar with all social networks. Knows how to work specifically with any type of platform.

Requirements:

  • 1-3 years of experience working with social media or content management.
  • Excellent copywriting and editorial skills are a must in both Russian in English; fluent Russian and upper intermediate level of English.
  • Creative thinking, ability to find solutions outside the box. • Extensive gaming experience (popular PC games, MMO, TCG) is a plus.
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QA Specialist

QA, Riga, Latvia

There are some requirements that we expect from a candidate for the position. The software knowledge is desirable, we provide on site mentorship and lessons to get you to the top professional level that we need.

Responsibilities:

  • program products testing on mobile/desktop platforms;
  • reporting and bug tracking;
  • quality assurance of the tested product;
  • close collaboration with product development team.

Requirements:

  • gaming experience on mobile/desktop platforms;
  • understanding of mobile devices and mobile OS market, as well as free to play game mechanics;
  • attention to details;
  • responsibility;
  • previous experience with mobile platforms dev tools would be an advantage;
  • previous experience in QA would be an advantage.
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Senior 2D Artist

Art, Nizhny Novgorod, Russia

Responsibilities:

  • develop and maintain a project’s general visual style; convey it to the team together with Art Director;
  • create concept artwork for the most important game objects;
  • help other 2D and 3D artists overcome their work and project-related challenges;
  • cooperate with Game Designers, DevOps, and Community;
  • vet artwork (style, concept artwork) with the management;
  • supervise external artists.

Requirements:

  • artistic taste, creativity, active imagination;
  • understands the principles of 2D/3D graphics & GUI workflow;
  • ability to draw by hand, experience using tablets, working knowledge of Photoshop;
  • 2+ years of experience working in the game industry;
  • passion for video games;
  • ability to stay calm under pressure and to get on well with people;
  • ability to complete tasks in an efficient and timely manner;
  • ability to adapt your style to suit a project’s requirements;
  • portfolio of published projects.

BONUS skills:

  • artistic training;
  • understanding the principles of UX/UI;
  • experience in one or more of the following: illustration, visual effects, industrial design;
  • basic knowledge of 3ds Max, Maya, or other 3D-modelling software;
  • basic knowledge of 3D-Coat;
  • ability to convey ideas in well-worded Russian and English.

A portfolio demonstrating your skills is required!

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UI/UX Artist

Art, Riga, Latvia

Responsibilities:

  • designing and prototyping UI for our games on mobile and browser platforms;
  • the scope of your work includes designing elements such as buttons, windows, menus, to icons, and so on;
  • supporting, maintaining, and improving currently existing UI designs;
  • implementing the game designers’ ideas within the game developers' constraints;
  • using your innovation and talent to make user experience enjoyable at all times.

Requirements:

There are some requirements that we expect from a candidate for the position. The software knowledge is desirable, we provide on site mentorship and lessons to get you to the top professional level that we need.

Software:

  • Adobe Photoshop/Sketch;
  • Adobe Creative Cloud package;
  • Figma/Protopie/InVision or any other layout prototype tool experience;
  • deep love and passion for Usability and User Experience;
  • strong Background in Web Design with UI/UX focus;
  • love of games;
  • drawing and art background;
  • experience in polygraphy;
  • deep understanding of usability and principles of UI design;
  • previous game UI design experience;
  • awareness of today’s trends and developments in graphical game design;
  • ability to come up with a concept and a solution within given limits and style;
  • an eye for color, plasticity, compositional flow, and rhythm.

Character:

  • team player - ability to convert dozens of opinions and pages of game design documents into flawless chart of usability;
  • love for difficult challenges - you will be in charge of designing entire games with hundreds of windows, all interlinked together;
  • attention to detail - UI/UX designers must have a strong capacity for imagining every edge case players will encounter and predict every possible behavior there is;
  • logic and Creativity - Imagining the entire flow of the UI before starting sketching, thinking in scope of dozens of cultures and various markets;
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Flash Developer (ActionScript 3)

Development, Nizhny Novgorod, Russia

Responsibilities:

  • porting (C++ -> AS3) and supporting the web versions of the company’s games;
  • developing new game features;
  • support of porting tools.

Requirements:

  • over one year of experience working with ActionScript 3;
  • knowledge of algorithms and basic data structures;
  • understanding of OOP and design patterns;
  • experience with version control systems, specifically git;
  • focus on results.

Desirable Qualities:

  • knowledge of JS, C++, C#, or desire to learn them;
  • experience in developing games and/or apps for social networks;
  • desire to work in the game industry.
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Community manager

Marketing, Moscow, Russia

Responsibilities:

Our candidate:

  • Takes the initiative. Never holds still, but is instead always ready to try something new. Can form a concept and implement it step by step.
  • Is rational. Approaches the solution to any problem thoughtfully and does not let panic take over.
  • Is a real gamer. Knows first-hand what an MMO is, and can brag about a wealth of experience gaming in various genres both on PC and mobile platforms.
  • Is intimately familiar with every social network. Knows how to work specifically with any type of audience.
  • Knows the difference between a Let’s Play and a stream. Follows developments in this area and maybe even has experience working in the sector.
  • Is not afraid to communicate with players. Is ready to help, listen, and chat one on one.
  • Is willing to work in an office. Is punctual, polite, able to organize his or her own workday and improve every day!

Requirements:

  • At least 1 year of experience working with communities.
  • Educated level of Russian and upper intermediate level of English.
  • Extensive gaming experience (popular PC games, MMO, TCG).
  • Personal experience with streaming and recording Let’s Plays desirable.
  • Creative thinking, ability to find solutions outside the box.
  • Knowledge of Spanish or Portuguese (preferably Brazillian Portuguese) is required.
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Lead Game Designer

Game design, Taganrog, Russia

Game Insight’s Taganrog studio is an experienced team that created the smash hit Alice in the Mirrors of Albion. The game has been translated into 8 languages and has been downloaded over 15 million times by users all over the world since its release. Maybe you are the person we've been looking for to complete our team!

Responsibilities:

  • taking part in the development of a large mobile project as lead game designer;
  • refining and describing the project's main gameplay modules, developing core gameplay;
  • the development and control of game monetization/economic components;
  • working closely with the development and design teams to form a base for a successful game;
  • analyzing game stats to understand player behavior and motivation, formulating and testing hypotheses;
  • performing follow-up analysis and monitoring new developments.

Requirements:

  • at least 2 years of experience working in the game industry in a relevant position, a portfolio of launched projects;
  • excellent knowledge of the mobile games market;
  • leadership skills, ability to clearly express thoughts and work with documentation;
  • great organizational skills, ability to set priorities and multitask;
  • a desire to work in a quickly developing environment;
  • a passion for creating quality games.

Also welcomed:

  • knowledge of math (linear algebra, probability theory);
  • good knowledge of written and spoken English.
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C# Developer

Development, Nizhny Novgorod, Russia

Responsibilities:

  • developing game tools (editors, utilities, etc.);
  • writing scripts in C#.

Requirements:

  • at least 1 year of C# programming experience;
  • experience in asynchronous programming in C# (async / await);
  • dedication to an elevated coding culture and passion for developing quality software;
  • experience with GIT versions control;
  • strong communication skills and teamwork experience.

Desirable:

  • experience with graphics (Direct3D, OpenGL);
  • experience in developing Windows Forms applications;
  • experience in developing on another OO language (C ++, Java, etc.).
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