Game Insight is the world’s leading innovator of mobile and social games, creating exceptional gameplay experiences for a wide range of audiences, from casual to hardcore. The company is pushing the boundaries of technology and graphics across multiple platforms. With its breadth of games, depth of players, focus on innovation, and worldwide partnerships with the world’s largest entertainment and technology companies - from Disney to Microsoft - Game Insight is pioneering cross-platform gaming on a global scale.
Founded in 2009, Game Insight was the first company to develop hidden object and tycoon games for social networks and mobile platforms, revolutionizing the concept of cross-platform gameplay in those genres. Game Insight has since gone on to develop unique experiences in a variety of genres, bringing their revolutionary approach to games of action and strategy as well. Its breadth of titles and innovations with 3D games are evolving what’s possible on mobile at an unprecedented scale.
The company is headquartered in Vilnius, Lithuania with nine international development studios employing more than 700 passionate games developers, making Game Insight one of the largest games companies in the world.
Igor Matsanyuk is an expert in IT investment, as well as an acclaimed master of the mobile market and the game industry. He was named The Man of the Decade by Rambler in the Games category.
Igor founded IT Territory in 2003, which later became part of Astrum Online Entertainment and eventually merged with Mail.Ru Group. In 2010, ITT (as part of Mail.Ru Group) carried out an IPO, and in 2011, Igor founded IMI.VC, a company that has numerous successful startups in its portfolio including Game Insight.
Anatoly’s career in the game industry began in 1999 as the owner and manager of his own gaming community, which later led him into game development. In 2006, he headed the Games Division at CTXM, and later, after becoming the Executive Vice President of Products at Astrum Online Entertainment, was put in charge of strategic planning for game launches. In 2009 Anatoly founded his own studio, innoWate, which eventually became a part of Game Insight. In April 2014, he was appointed CXO at Game Insight, and later that year he became the company’s CEO.
Maxim started his career in the game industry in 2001. In 2008, he joined IT Territory, then moved to Astrum Online Entertainment, after which he joined Mail.Ru Games where he managed the social games department. In 2010, Maxim opened his own studio, Road 404, which later became a part of Game Insight. In December 2014, he took charge of the company’s marketing division, and at the end of 2015 became company president.